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<blockquote data-quote="Beefermatic" data-source="post: 8848852" data-attributes="member: 6670757"><p>Oh I 100% disagree, I had a similar thing happen, the main bbeg from one of my old campaigns. </p><p></p><p>Zog, this evil king who was actually a polymorphed black greatwyrm, was monologuing during the big final confrontation, they traversed his swamp, fought through a ton of weird bone golem things and black drakes and these nazghul inspired black dragon monsters (they were like real black dragons but no magic, no breath weapon and lower ac, but had a poison spit) finally they storm his castle, this huge spire in the middle of a poison swamp, the only way in was swimming through an underwater entrance filled with the serpents that dealt an untyped damage green fire attack when they bit you called fireserpents, finally they get in, heal, defeat Zog's general, Elliot, this half red dragon half zard Marshal/ Sorcerer, and his 10 elite guards, and finally they confront Zog himself. </p><p></p><p>Zog starts going on about how both he and they love power, and he could use warriors like them, why throw your lives away? Things like that, the main player in my campaign, character's name was Driscoll, had this artifact vorpal greatsword. He asks as Zog is monologuing, "can I rush up and attack him while he's going on this speech?" I said sure, and gave him a surprise round, he nat 20s a crit with the vorpal greatsword and straight kills the main bad guy in a single stroke, we both exploded into a chorus of hooting and hollering, the whole table was stunned and, it was epic as fucx!</p><p></p><p>Frankly, I don't remember the ins and outs of a lot of my big ending scenes from over the years but I certainly remember that one, it was awesome. I like that uncertainty, as such I still use 3.5 versions of most death spells in pathfinder, sometimes it's better to run or to fight smartly than try to take on a bodak hoarde and the party shouldn't feel so empowered to just walk through some shut that can and should outright kill them. Moreover at those levels, someone is going to have some form of revival magic, so who cares? Unless it's a full party wipe, you as the dm should have npcs in the back burner or pcs with the capability to bring your party back to life should the worst happen.</p></blockquote><p></p>
[QUOTE="Beefermatic, post: 8848852, member: 6670757"] Oh I 100% disagree, I had a similar thing happen, the main bbeg from one of my old campaigns. Zog, this evil king who was actually a polymorphed black greatwyrm, was monologuing during the big final confrontation, they traversed his swamp, fought through a ton of weird bone golem things and black drakes and these nazghul inspired black dragon monsters (they were like real black dragons but no magic, no breath weapon and lower ac, but had a poison spit) finally they storm his castle, this huge spire in the middle of a poison swamp, the only way in was swimming through an underwater entrance filled with the serpents that dealt an untyped damage green fire attack when they bit you called fireserpents, finally they get in, heal, defeat Zog's general, Elliot, this half red dragon half zard Marshal/ Sorcerer, and his 10 elite guards, and finally they confront Zog himself. Zog starts going on about how both he and they love power, and he could use warriors like them, why throw your lives away? Things like that, the main player in my campaign, character's name was Driscoll, had this artifact vorpal greatsword. He asks as Zog is monologuing, "can I rush up and attack him while he's going on this speech?" I said sure, and gave him a surprise round, he nat 20s a crit with the vorpal greatsword and straight kills the main bad guy in a single stroke, we both exploded into a chorus of hooting and hollering, the whole table was stunned and, it was epic as fucx! Frankly, I don't remember the ins and outs of a lot of my big ending scenes from over the years but I certainly remember that one, it was awesome. I like that uncertainty, as such I still use 3.5 versions of most death spells in pathfinder, sometimes it's better to run or to fight smartly than try to take on a bodak hoarde and the party shouldn't feel so empowered to just walk through some shut that can and should outright kill them. Moreover at those levels, someone is going to have some form of revival magic, so who cares? Unless it's a full party wipe, you as the dm should have npcs in the back burner or pcs with the capability to bring your party back to life should the worst happen. [/QUOTE]
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