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General Tabletop Discussion
*Dungeons & Dragons
Subclasses/choice points at 3rd level
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<blockquote data-quote="Li Shenron" data-source="post: 6170925" data-attributes="member: 1465"><p>In the current playtest packets, every class gets the subclass/choice point at 3rd level, except IIRC Ranger & Mage (at 2nd) and Cleric (at 1st).</p><p></p><p>Would you like to see them all synced at 3rd level, or do you prefer them to be scattered?</p><p></p><p>I think that currently the only reason why it was anticipated for Ranger and Mage is to "cover" an otherwise "dead level" (while they both get a new spell level at 3rd), but it should be easy to fix by adding one small additional feature at level 2, or move it up from level 1.</p><p></p><p>OTOH for Clerics I guess that the reason for Domain to be granted at 1st is manyfold. One reason could be that while there is no problem for a Mage to specialize in an arcane tradition later (and actually it might make more sense, since it's a specialization), a Cleric is otherwise defined by her faith since the start, she can't really wait until 3rd level to pick her religion! However, in this packet the Cleric's choice point was also changed from <em>deity</em> to <em>domain</em>, and it is suggested that deities normally have multiple domains each, so it now really works more like a specialty... A Cleric of Lathander is a Cleric of Lathander since 1st level, even tho she might choose to specialize in the Light domain or another aspect of her deity only at a later level. I see no problem with this...</p><p></p><p>Another reason could be because of the bonus proficiencies, but again the base Cleric is self-sufficient with light/medium armors and simple weapons for a couple of levels. It doesn't matter that much if a Cleric of Thor can't wield a Warhammer until 3rd level, because she's not actually able to get additional abilities in using a specific weapon style, which require feats (but for the specific case of <em>one</em> deity's favored weapon, proficiency might also be handwaved at 1st level).</p><p></p><p>I don't see much problem either with domain spells. At 1st level, she'd get normal 1st-level clerical spells. At 3rd level, she may get some additional 1st level spells from domain and always has them prepared. Not strictly necessary to get all these at 1st level for the mechanic to work.</p><p></p><p>Overall, I think these subclasses/choice points could all be uniformed to 3rd level. Not much benefit really, but at least it feels more equal, more in line with the concept of "apprentice tier", and also feels slightly better IMHO for multiclassing. Or not?</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6170925, member: 1465"] In the current playtest packets, every class gets the subclass/choice point at 3rd level, except IIRC Ranger & Mage (at 2nd) and Cleric (at 1st). Would you like to see them all synced at 3rd level, or do you prefer them to be scattered? I think that currently the only reason why it was anticipated for Ranger and Mage is to "cover" an otherwise "dead level" (while they both get a new spell level at 3rd), but it should be easy to fix by adding one small additional feature at level 2, or move it up from level 1. OTOH for Clerics I guess that the reason for Domain to be granted at 1st is manyfold. One reason could be that while there is no problem for a Mage to specialize in an arcane tradition later (and actually it might make more sense, since it's a specialization), a Cleric is otherwise defined by her faith since the start, she can't really wait until 3rd level to pick her religion! However, in this packet the Cleric's choice point was also changed from [I]deity[/I] to [I]domain[/I], and it is suggested that deities normally have multiple domains each, so it now really works more like a specialty... A Cleric of Lathander is a Cleric of Lathander since 1st level, even tho she might choose to specialize in the Light domain or another aspect of her deity only at a later level. I see no problem with this... Another reason could be because of the bonus proficiencies, but again the base Cleric is self-sufficient with light/medium armors and simple weapons for a couple of levels. It doesn't matter that much if a Cleric of Thor can't wield a Warhammer until 3rd level, because she's not actually able to get additional abilities in using a specific weapon style, which require feats (but for the specific case of [I]one[/I] deity's favored weapon, proficiency might also be handwaved at 1st level). I don't see much problem either with domain spells. At 1st level, she'd get normal 1st-level clerical spells. At 3rd level, she may get some additional 1st level spells from domain and always has them prepared. Not strictly necessary to get all these at 1st level for the mechanic to work. Overall, I think these subclasses/choice points could all be uniformed to 3rd level. Not much benefit really, but at least it feels more equal, more in line with the concept of "apprentice tier", and also feels slightly better IMHO for multiclassing. Or not? [/QUOTE]
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Subclasses/choice points at 3rd level
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