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General Tabletop Discussion
*Dungeons & Dragons
Subclasses impact on class value
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<blockquote data-quote="BookBarbarian" data-source="post: 7213398" data-attributes="member: 6802553"><p>Mechanically that's true, but sub-classes have quite the less definable impact on the idea or story of the character, which is I think the point of the OP. </p><p></p><p>If I don't want to play a Barbarian that is a pseudo-shaman, Anger machine, or spiky dwarf I was either refluffing or just out of luck.</p><p></p><p>Now I have the Elemental Barb, Touched/Cursed by the gods Barb, Summon his grandpa's spirit Barb. While not drastically different mechanically, they can put in ones mind a image of the idea of their character.</p><p></p><p>I would never have considered playing Sorcerer from the PHB. It's just not my style. But after seeing the Stone Sorcerer, I can see it fitting a Major Armstrong (from Fullmetal Alchemist) character using chunks of the earth as his weapons. My idea of the class was drastically widened to a new opportunity.</p></blockquote><p></p>
[QUOTE="BookBarbarian, post: 7213398, member: 6802553"] Mechanically that's true, but sub-classes have quite the less definable impact on the idea or story of the character, which is I think the point of the OP. If I don't want to play a Barbarian that is a pseudo-shaman, Anger machine, or spiky dwarf I was either refluffing or just out of luck. Now I have the Elemental Barb, Touched/Cursed by the gods Barb, Summon his grandpa's spirit Barb. While not drastically different mechanically, they can put in ones mind a image of the idea of their character. I would never have considered playing Sorcerer from the PHB. It's just not my style. But after seeing the Stone Sorcerer, I can see it fitting a Major Armstrong (from Fullmetal Alchemist) character using chunks of the earth as his weapons. My idea of the class was drastically widened to a new opportunity. [/QUOTE]
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Subclasses impact on class value
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