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General Tabletop Discussion
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Subclasses should start at 1st level
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<blockquote data-quote="UngeheuerLich" data-source="post: 8785995" data-attributes="member: 59057"><p>I think it should actually be level 2 and have it established that you start the game at level 2.</p><p></p><p>Then it would be subclass abilities at:</p><p></p><p>2,6,10,14.</p><p></p><p>I'd even add 18, but it seems that this will be class capstone ability.</p><p></p><p>Then feats are 4, 8, 12, 16 (and 19)</p><p></p><p>Prof bonus goes up at 5,9,13,17.</p><p></p><p>Now we just need something at 3, 7, 11, 15. Probably class abilities (including spell levels).</p><p></p><p></p><p>Edit: I think, mages and priests should get something extra at level 1 akin to fighting style that immediately makes sure where the get their spells from.</p><p>Subclass should be dissociated from that choice.</p><p>So a warloch choses fey. Gets their enhanced spell list. But the big thing should be their implement.</p><p></p><p>So blade eats the hexblade. Tome eats the great old one. Chain eats the fiend. And talisman eats the fey.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 8785995, member: 59057"] I think it should actually be level 2 and have it established that you start the game at level 2. Then it would be subclass abilities at: 2,6,10,14. I'd even add 18, but it seems that this will be class capstone ability. Then feats are 4, 8, 12, 16 (and 19) Prof bonus goes up at 5,9,13,17. Now we just need something at 3, 7, 11, 15. Probably class abilities (including spell levels). Edit: I think, mages and priests should get something extra at level 1 akin to fighting style that immediately makes sure where the get their spells from. Subclass should be dissociated from that choice. So a warloch choses fey. Gets their enhanced spell list. But the big thing should be their implement. So blade eats the hexblade. Tome eats the great old one. Chain eats the fiend. And talisman eats the fey. [/QUOTE]
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Subclasses should start at 1st level
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