Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Subclasses should start at 1st level
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CreamCloud0" data-source="post: 8789975" data-attributes="member: 7034710"><p>I might argue that warlock <em>doesn’t </em>actually need a level 1 subclass, you know you made a pact with <em>something</em>, you don’t actually forge a strong enough connection with it to find out <em>what they actually were</em> until 3rd level.</p><p></p><p>Edit: i would prefer all the subclasses beginnings were standardised but personally I’ve no idea why people are so insistent on that being level 1, the core class abilities <em>are the core of your class </em>so of course you learn those first before you then <em>specialise</em>, the narrative is just that you were always training to do those things but 3rd level is just the point where you actually manage to make things click and your efforts stat showing results, it’s when the eldritch Knight figures out how to actually cast something that’s recognisable as a spell and has memorised more than the most basic arcane terminology, 3rd is when your cleric or paladin’s divine magic actually starts solidifying enough to manifest specific effects based on their god/oath rather than just the basic abilities all cleric/paladins get, it’s when the ranger has trained enough that their specialisation starts showing enough to make a noticeable difference.</p></blockquote><p></p>
[QUOTE="CreamCloud0, post: 8789975, member: 7034710"] I might argue that warlock [I]doesn’t [/I]actually need a level 1 subclass, you know you made a pact with [I]something[/I], you don’t actually forge a strong enough connection with it to find out [I]what they actually were[/I] until 3rd level. Edit: i would prefer all the subclasses beginnings were standardised but personally I’ve no idea why people are so insistent on that being level 1, the core class abilities [I]are the core of your class [/I]so of course you learn those first before you then [I]specialise[/I], the narrative is just that you were always training to do those things but 3rd level is just the point where you actually manage to make things click and your efforts stat showing results, it’s when the eldritch Knight figures out how to actually cast something that’s recognisable as a spell and has memorised more than the most basic arcane terminology, 3rd is when your cleric or paladin’s divine magic actually starts solidifying enough to manifest specific effects based on their god/oath rather than just the basic abilities all cleric/paladins get, it’s when the ranger has trained enough that their specialisation starts showing enough to make a noticeable difference. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Subclasses should start at 1st level
Top