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General Tabletop Discussion
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Subclasses should start at 1st level
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<blockquote data-quote="Horwath" data-source="post: 8790986" data-attributes="member: 6801299"><p>[ATTACH=full]263195[/ATTACH]</p><p></p><p>We use alternate Multiclass rules.</p><p></p><p>You pick your 1st class normally, then on 2nd level you multiclass normally as per rules.</p><p>From then on you MUST be within one level with both classes.</p><p></p><p>As "even split" multiclass is universally bad past 1st few levels, we add "double class feature levels" at levels 5,8,11,14,17 and 20.</p><p></p><p>at those levels you gain features of both classes, but still count as attained a single character level. you get HPs from only one class. HD from only one class and for proficiency modifier you count as only one level higher.</p><p></p><p>you class features will advance faster than single class character, but will be split on two classes.</p></blockquote><p></p>
[QUOTE="Horwath, post: 8790986, member: 6801299"] [ATTACH type="full"]263195[/ATTACH] We use alternate Multiclass rules. You pick your 1st class normally, then on 2nd level you multiclass normally as per rules. From then on you MUST be within one level with both classes. As "even split" multiclass is universally bad past 1st few levels, we add "double class feature levels" at levels 5,8,11,14,17 and 20. at those levels you gain features of both classes, but still count as attained a single character level. you get HPs from only one class. HD from only one class and for proficiency modifier you count as only one level higher. you class features will advance faster than single class character, but will be split on two classes. [/QUOTE]
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Subclasses should start at 1st level
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