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General Tabletop Discussion
*Dungeons & Dragons
Subclasses: What Can You Envision?
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<blockquote data-quote="Tony Vargas" data-source="post: 7016509" data-attributes="member: 996"><p>The term sub-class goes all the way back to 0D&D, when Paladins and Rangers were introduced as sub-classes of the fighter. 2e Specialist Wizards and Priests were also pretty similar, mechanically to 5e sub-classes, as were 4e 'builds.' And, of course Essentials - also brought to you by Mike Mearls - featured (almost nothing but) sub-classes, including a 'Slayer' that was very like the Champion, for instance. So, yeah, sub-classes are a D&D tradition, in a way.</p><p></p><p>Not that I noticed.</p><p>I think the Sorcerer, more than any other extant 5e class cries out for more sub-classes. The Dragon & Wild-magic sub-classes are fine (and happen to correspond to the Sorcerer's 4e appearance in PH2, while also calling back the original 3e Sorcerer's vague blood-of-dragons throwaway detail and Tome of Magic wild magic rules, respectively). But there were plenty of bloodline feats in 3e and a couple more builds (and the simple-caster Elemental Sorcerer from HotEC) that could be tapped for ideas. And there's potential beyond that, as well, as the Favored Soul illustrates, a Sorcrer's bloodline needn't be all about arcane power, specifically.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7016509, member: 996"] The term sub-class goes all the way back to 0D&D, when Paladins and Rangers were introduced as sub-classes of the fighter. 2e Specialist Wizards and Priests were also pretty similar, mechanically to 5e sub-classes, as were 4e 'builds.' And, of course Essentials - also brought to you by Mike Mearls - featured (almost nothing but) sub-classes, including a 'Slayer' that was very like the Champion, for instance. So, yeah, sub-classes are a D&D tradition, in a way. Not that I noticed. I think the Sorcerer, more than any other extant 5e class cries out for more sub-classes. The Dragon & Wild-magic sub-classes are fine (and happen to correspond to the Sorcerer's 4e appearance in PH2, while also calling back the original 3e Sorcerer's vague blood-of-dragons throwaway detail and Tome of Magic wild magic rules, respectively). But there were plenty of bloodline feats in 3e and a couple more builds (and the simple-caster Elemental Sorcerer from HotEC) that could be tapped for ideas. And there's potential beyond that, as well, as the Favored Soul illustrates, a Sorcrer's bloodline needn't be all about arcane power, specifically. [/QUOTE]
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