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General Tabletop Discussion
*Dungeons & Dragons
Subclasses: What Can You Envision?
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<blockquote data-quote="77IM" data-source="post: 7018524" data-attributes="member: 12377"><p>I tend to think in terms of character concepts that I can't easily make. Right now that is:</p><p></p><p><strong><em>Elsa.</em></strong> Sure, I could re-flavor a silver dragon sorcerer, but if we're going to reflavor things, we could get by with half the classes in the current PHB. Logic extends to other elemental sorcerers.</p><p><strong><em>Cleric of Sune.</em></strong> Or any other other deity of love/beauty/art. Using Light and Life domains seems weak.</p><p><strong><em>Cleric of Tharizdun.</em></strong> Or any other deity of darkness/destruction/evil. Using Death and Trickery domains seems weak.</p><p><strong><em>Warlord.</em></strong> I can get pretty close with the right combination of skills and feats (in particular, Inspiring Leader is actually a pretty good feat that works well for this) but I am one of those people who thinks a fighter subclass would be nice, too.</p><p><strong><em>Strength-Based Monk.</em></strong> This concept is so crippled by MAD that it needs mechanical support to work properly. And it's popular in the fiction so it should have worked better right out of the box.</p><p><strong><em>Fiendish Sorcerer.</em></strong> Because warlocks are cool, but if you really want to be evil, it should be in your blood.</p><p><strong><em>Favored Soul.</em></strong> Well, 1 out of 7 of my pet concepts now have mechanical support! That's not too shabby!</p></blockquote><p></p>
[QUOTE="77IM, post: 7018524, member: 12377"] I tend to think in terms of character concepts that I can't easily make. Right now that is: [B][I]Elsa.[/I][/B] Sure, I could re-flavor a silver dragon sorcerer, but if we're going to reflavor things, we could get by with half the classes in the current PHB. Logic extends to other elemental sorcerers. [B][I]Cleric of Sune.[/I][/B] Or any other other deity of love/beauty/art. Using Light and Life domains seems weak. [B][I]Cleric of Tharizdun.[/I][/B] Or any other deity of darkness/destruction/evil. Using Death and Trickery domains seems weak. [B][I]Warlord.[/I][/B] I can get pretty close with the right combination of skills and feats (in particular, Inspiring Leader is actually a pretty good feat that works well for this) but I am one of those people who thinks a fighter subclass would be nice, too. [B][I]Strength-Based Monk.[/I][/B] This concept is so crippled by MAD that it needs mechanical support to work properly. And it's popular in the fiction so it should have worked better right out of the box. [B][I]Fiendish Sorcerer.[/I][/B] Because warlocks are cool, but if you really want to be evil, it should be in your blood. [B][I]Favored Soul.[/I][/B] Well, 1 out of 7 of my pet concepts now have mechanical support! That's not too shabby! [/QUOTE]
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