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<blockquote data-quote="Mirrorrorrim" data-source="post: 9067452" data-attributes="member: 7040132"><p>The big problem is the tiny number of spells in the spell schools. There are so many schools that have dead spell levels.</p><ul> <li data-xf-list-type="ul">Evoker is an obvious choice. It's super useful in combat.</li> <li data-xf-list-type="ul">Necromancer has an obvious theme, and it gives a dark, edgy option. It can be used well in combat and there are some edgy buffs. But like many schools there isn't a Necromancy spell for every spell level.</li> <li data-xf-list-type="ul">Illusionist is old-school. But it needs a really compelling facelift. It's not popular because it kinda sucks. It's not compelling and DMs have a hard time adjudicating the subjective expectations of illusions. "Can I make an illusion of a 20-ft. obsidian sphere, which means people can't see through it, but I can because I know it is an illusion?"; "Can I make an illusion of a monster that hurts someone if they believe it?</li> <li data-xf-list-type="ul">Diviner has become popular because it gives the wizard agency over die rolls. But like many schools, it is a small spell list, and there isn't a Divination spell for every spell level.</li> </ul><p>Does anyone else think it is important for arcane spell schools to have a decent number of spell options, at least one of every spell level? What good is a discount on scribing spells of a particular school if there are no spells of that school for a particular spell level?</p></blockquote><p></p>
[QUOTE="Mirrorrorrim, post: 9067452, member: 7040132"] The big problem is the tiny number of spells in the spell schools. There are so many schools that have dead spell levels. [LIST] [*]Evoker is an obvious choice. It's super useful in combat. [*]Necromancer has an obvious theme, and it gives a dark, edgy option. It can be used well in combat and there are some edgy buffs. But like many schools there isn't a Necromancy spell for every spell level. [*]Illusionist is old-school. But it needs a really compelling facelift. It's not popular because it kinda sucks. It's not compelling and DMs have a hard time adjudicating the subjective expectations of illusions. "Can I make an illusion of a 20-ft. obsidian sphere, which means people can't see through it, but I can because I know it is an illusion?"; "Can I make an illusion of a monster that hurts someone if they believe it? [*]Diviner has become popular because it gives the wizard agency over die rolls. But like many schools, it is a small spell list, and there isn't a Divination spell for every spell level. [/LIST] Does anyone else think it is important for arcane spell schools to have a decent number of spell options, at least one of every spell level? What good is a discount on scribing spells of a particular school if there are no spells of that school for a particular spell level? [/QUOTE]
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