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Subdual Missile
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<blockquote data-quote="Christian Walker" data-source="post: 115766" data-attributes="member: 2096"><p>It's funny that you mention that...</p><p></p><p>We were playing the "Speaker in Dreams" when we faced the constables gone bad situation I mentioned in my post. Our party sorcerer decided to sling magic missiles since he lacked a sleep spell. The poor fellow our sorcerer nailed dropped like a sack of crap. We were angry at the sorcerer, but figured that we'd stabilize the watchman later.</p><p></p><p>Well, later came (after we were ambushed by a devil) but the GM ruled that the NPC had already taken the dirt nap. I considered going all Wu-tang Shaolin on the bonehead sorcerer, but decided to show him some tough love later on when there were fewer witnesses...</p><p></p><p>I figured that a stun missile spell might offer a good alternative for folks who want to neutralize humanoids without killing them. Of course, some PCs will just knife sleeping foes anyway...</p><p></p><p>Thanks for the feedback!</p><p>Scrollworks monkey out!</p></blockquote><p></p>
[QUOTE="Christian Walker, post: 115766, member: 2096"] It's funny that you mention that... We were playing the "Speaker in Dreams" when we faced the constables gone bad situation I mentioned in my post. Our party sorcerer decided to sling magic missiles since he lacked a sleep spell. The poor fellow our sorcerer nailed dropped like a sack of crap. We were angry at the sorcerer, but figured that we'd stabilize the watchman later. Well, later came (after we were ambushed by a devil) but the GM ruled that the NPC had already taken the dirt nap. I considered going all Wu-tang Shaolin on the bonehead sorcerer, but decided to show him some tough love later on when there were fewer witnesses... I figured that a stun missile spell might offer a good alternative for folks who want to neutralize humanoids without killing them. Of course, some PCs will just knife sleeping foes anyway... Thanks for the feedback! Scrollworks monkey out! [/QUOTE]
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