Subdual/non-lethal dmg

airsick79

Explorer
Hi,

Recently GM a game where players where confronted to ochre jelly. A successful Knowledge Dungeoneering from the thief told the party that slashing damage would see them overwhelmed by those creatures. The 2 fighters of the party having nothing else then slashing weapons decided to go for subdual damage, taking the -4 penality to hit and dealing non-lethal.

I have 2 questions here

1- Is there any rule that states that when you deal non-lethal damage the damage type is "buldgeoning"? Their argument being "We are hitting with the flat of our blades! Duh!"

2- How do you determine what kind of creature is immune to non-lethal damage?

The fight was not important to the scenario so I quickly decided that it was buldgeoning subdual damage and since ooze are living creatures with a constitution score, they are affected by non-lethal damage (that trick wouldn't work on undead or constructs for example) and thus were left for dead. But I have second thoughts and don't really see how subdual could affect an ooze (or plant or anything that can't be affected by a critical hit for that matter).

Am I missing a rule there? Is there something written somewhere about non-lethal, buldgeoning, non-lethal immunities?

Thanks for your help
 

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I am not aware of a writing concerning the flat surface of slashing weapons to deal non lethal damage but oozes are not immune and it's a good house rule coming from the 2nd edition rules where you dealt subdual damage with the flat or the handle of a weapon.
 

I recommend just saying "No." to oozes suffering subdual damage.

I'd let them use the sword as an improvised Weapon. -4 to hit 1d4 blunt, 20 crit [not that it mattered], no enhancements.

That said, I'm not a fan of how D&D works spitting oozes.
 


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