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*Pathfinder & Starfinder
subdue rules?
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<blockquote data-quote="Dr_Ruminahui" data-source="post: 5193391" data-attributes="member: 81104"><p>I recently ran an encounter where the new subdual rules... didn't work so well.</p><p></p><p>The PCs came across NPCs A, who they wanted to capture, but not kill, but didn't want to escape.</p><p></p><p>NPCs B were also there, who wanted to kill NPCs A. The PCs disliked NPCs B, but had no real intent to kill them (I run a very "gray" morality campaign - NPCs B were led by a very zealous Paladin).</p><p></p><p>Problem was, the PC wizard threw down stinking cloud, doing nonlethal damage (so far so good - I like my players to tell me ahead of time whether they want to kill the enemy or not). Note, I was likely playing the LOS restrictions of the cloud wrong (counting it as heavy, rather than total, obscurement).</p><p></p><p>Problem was, when he knocked out an NPC A, that left that NPC open to a coup de gras by an NPC B. This resulted in the PC cleric using his healing to keep the NPC As upright, which in turn allowed them to escape.</p><p></p><p>Which was very amusing for me as a DM, but kind of thwarted the PCs intention.</p><p></p><p>At least for that encounter, the 3e rules (without the negative) would have been much better - despite the extra paper work of tracking lethal vs. nonlethal, it would have better represented what the PCs where trying to do.</p><p></p><p>That said, said encounter was certainly not typical.</p></blockquote><p></p>
[QUOTE="Dr_Ruminahui, post: 5193391, member: 81104"] I recently ran an encounter where the new subdual rules... didn't work so well. The PCs came across NPCs A, who they wanted to capture, but not kill, but didn't want to escape. NPCs B were also there, who wanted to kill NPCs A. The PCs disliked NPCs B, but had no real intent to kill them (I run a very "gray" morality campaign - NPCs B were led by a very zealous Paladin). Problem was, the PC wizard threw down stinking cloud, doing nonlethal damage (so far so good - I like my players to tell me ahead of time whether they want to kill the enemy or not). Note, I was likely playing the LOS restrictions of the cloud wrong (counting it as heavy, rather than total, obscurement). Problem was, when he knocked out an NPC A, that left that NPC open to a coup de gras by an NPC B. This resulted in the PC cleric using his healing to keep the NPC As upright, which in turn allowed them to escape. Which was very amusing for me as a DM, but kind of thwarted the PCs intention. At least for that encounter, the 3e rules (without the negative) would have been much better - despite the extra paper work of tracking lethal vs. nonlethal, it would have better represented what the PCs where trying to do. That said, said encounter was certainly not typical. [/QUOTE]
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