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Substituting a spell
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<blockquote data-quote="Dandu" data-source="post: 5830039" data-attributes="member: 85158"><p>With an 880 ft diameter, it's really more like <em>Slay City Block</em>.</p><p></p><p>Anything with DR 3 or higher, fast healing, or regeneration laughs this spell off. Anything that can teleport, go ethereal, or burrow is going to bypass the sandstorm. This spell is good for killing dirt farmers and wrecking lots of buildings, which are perfectly in line with what level 11 characters do for a living.</p><p></p><p>If we're going to go around killing peasants, the level 5 spell arcane spell Cloudkill can gas an a large area pretty quickly as well. Clerics and druids can go biblical on a city and summon swarms of locusts with Insect Plague. </p><p></p><p>If we're going to ruin structures, there's Transmute Rock to Mud; at level 11, you get twenty two 10 ft cubes, which is... (10^3)*22= 22000 cu. ft worth of structure.</p><p></p><p>Druids get Control Winds as a 5th level spell, which allows you to make a hurricane. Surely a 6th level spell should be better than a 5th?</p><p></p><p>Honestly, at level 11, your characters are B list members of the Justice League and should be expected to do very bad things to people.</p><p></p><p>I really think the brokenness of this spell is being blown out of proportion.</p></blockquote><p></p>
[QUOTE="Dandu, post: 5830039, member: 85158"] With an 880 ft diameter, it's really more like [I]Slay City Block[/I]. Anything with DR 3 or higher, fast healing, or regeneration laughs this spell off. Anything that can teleport, go ethereal, or burrow is going to bypass the sandstorm. This spell is good for killing dirt farmers and wrecking lots of buildings, which are perfectly in line with what level 11 characters do for a living. If we're going to go around killing peasants, the level 5 spell arcane spell Cloudkill can gas an a large area pretty quickly as well. Clerics and druids can go biblical on a city and summon swarms of locusts with Insect Plague. If we're going to ruin structures, there's Transmute Rock to Mud; at level 11, you get twenty two 10 ft cubes, which is... (10^3)*22= 22000 cu. ft worth of structure. Druids get Control Winds as a 5th level spell, which allows you to make a hurricane. Surely a 6th level spell should be better than a 5th? Honestly, at level 11, your characters are B list members of the Justice League and should be expected to do very bad things to people. I really think the brokenness of this spell is being blown out of proportion. [/QUOTE]
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