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<blockquote data-quote="Cheiromancer" data-source="post: 1644451" data-attributes="member: 141"><p>My sympathies to you with your dental work!</p><p></p><p>But the question compares Grim Tales to Upper Krust's work in the Immortal's Handbook Appendix, and has nothing really to do with the DMG. It doesn't matter really if you are using version 4 or version 5 of the IH appendix, but I'll calculate the results in parallel (v4 uses a slightly different terminology than v5. v5 is closer to Grim Tales, but the PDF of v5 is not widely available).</p><p></p><p>In "Case One" you get exactly the same xp award with GT as you would with the IH system:</p><p></p><p style="margin-left: 20px">In v4 you calculate PEL by taking the average party level (4) converting to EL (9) and modifying by table 2-5; for a party of 4-5 the modifier is 0. The EL difference is 0, so the total xp award is 300 x party level, or 1200 xp.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">In v5 Upper Crust discards the notion of PEL, and calculates the EL of the party the same way you would a group. Total CR = 16, EL = 13. It's a moderate encounter (EL -4) so by table 2-5 everybody gets 75 xp per level. 1200 xp total.</p><p></p><p>In "Case Two" you get *twice* the amount of xp from GT that you would with the IH system:</p><p></p><p style="margin-left: 20px">In v4 the PEL comes out to be 11. So an EL 9 encounter is easy (-2) and the total xp is party level x 150. So a total xp award of 600 xp.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">In v5 the total CR = 32, EL = 15. An EL 9 encounter is easy (-6) and the xp award per person is given by Table 2-5 to be 18.75 xp per level. Each of the 8 people get 75 xp (4*18.75) and the total xp awarded is 600 xp.</p><p>So for an 8 person party you are giving twice as much xp as Upper Krust does. 1200 xp for an encounter that the Immortals Handbook appendix says is worth only 600 xp.</p><p></p><p>I'm wondering if the change was intentional (if not, is errata required?)- or am I radically misinterpreting both versions of UK's system?</p></blockquote><p></p>
[QUOTE="Cheiromancer, post: 1644451, member: 141"] My sympathies to you with your dental work! But the question compares Grim Tales to Upper Krust's work in the Immortal's Handbook Appendix, and has nothing really to do with the DMG. It doesn't matter really if you are using version 4 or version 5 of the IH appendix, but I'll calculate the results in parallel (v4 uses a slightly different terminology than v5. v5 is closer to Grim Tales, but the PDF of v5 is not widely available). In "Case One" you get exactly the same xp award with GT as you would with the IH system: [INDENT]In v4 you calculate PEL by taking the average party level (4) converting to EL (9) and modifying by table 2-5; for a party of 4-5 the modifier is 0. The EL difference is 0, so the total xp award is 300 x party level, or 1200 xp. In v5 Upper Crust discards the notion of PEL, and calculates the EL of the party the same way you would a group. Total CR = 16, EL = 13. It's a moderate encounter (EL -4) so by table 2-5 everybody gets 75 xp per level. 1200 xp total.[/INDENT] In "Case Two" you get *twice* the amount of xp from GT that you would with the IH system: [INDENT]In v4 the PEL comes out to be 11. So an EL 9 encounter is easy (-2) and the total xp is party level x 150. So a total xp award of 600 xp. In v5 the total CR = 32, EL = 15. An EL 9 encounter is easy (-6) and the xp award per person is given by Table 2-5 to be 18.75 xp per level. Each of the 8 people get 75 xp (4*18.75) and the total xp awarded is 600 xp.[/INDENT] So for an 8 person party you are giving twice as much xp as Upper Krust does. 1200 xp for an encounter that the Immortals Handbook appendix says is worth only 600 xp. I'm wondering if the change was intentional (if not, is errata required?)- or am I radically misinterpreting both versions of UK's system? [/QUOTE]
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