Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Subtle Brilliance...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BryonD" data-source="post: 1659149" data-attributes="member: 957"><p>Agreed, though maybe not as emphatically. </p><p>The raw concept of +X levels to get an equivalent character is solid.</p><p>GT does the same thing only both A)more thoughtfully overall and B) with the clever evolution of making a distinction between CL and CR (+X CR avoids these bizarro Vrock issues)</p><p></p><p>WotC clearly uses some strange finger in the wind approach (bad) and their finger appears to be seriously miscalibrated at times (much worse). But I've never been shy about tossing a bad rule or value and replacing it with one that works. </p><p></p><p></p><p></p><p>*relief*</p><p></p><p>Yes. </p><p>This is what I have been saying.</p><p>The ECL7/CR6 guy gets handled differently in GT than in core in the same way the Vrock is handled differently in GT than in core. Just the Vrock is an example taken to its extreme core malfunction.</p><p></p><p>You are correct that in some cases the change in CR may end up in the same EL, and thus the rounding built into the GT tables makes the difference go away at some times. When your example character reaches CL17 he will be CR20 (EL18) while his clone will be CL19 (EL17). So the difference will pop in and out depending on where you are.</p><p></p><p>Which again is a stength of GT. As you pointed out before, because ELs cover spans of CR the overall impact of special abilities dwindle away. This has a built in equivalent effect of the UA buy-off, only it is more systematic and less best-guess band-aid approach. (And it may be a point where ELs are still superior to the Chi Ro power approach, I'll need to think that through)</p></blockquote><p></p>
[QUOTE="BryonD, post: 1659149, member: 957"] Agreed, though maybe not as emphatically. The raw concept of +X levels to get an equivalent character is solid. GT does the same thing only both A)more thoughtfully overall and B) with the clever evolution of making a distinction between CL and CR (+X CR avoids these bizarro Vrock issues) WotC clearly uses some strange finger in the wind approach (bad) and their finger appears to be seriously miscalibrated at times (much worse). But I've never been shy about tossing a bad rule or value and replacing it with one that works. *relief* Yes. This is what I have been saying. The ECL7/CR6 guy gets handled differently in GT than in core in the same way the Vrock is handled differently in GT than in core. Just the Vrock is an example taken to its extreme core malfunction. You are correct that in some cases the change in CR may end up in the same EL, and thus the rounding built into the GT tables makes the difference go away at some times. When your example character reaches CL17 he will be CR20 (EL18) while his clone will be CL19 (EL17). So the difference will pop in and out depending on where you are. Which again is a stength of GT. As you pointed out before, because ELs cover spans of CR the overall impact of special abilities dwindle away. This has a built in equivalent effect of the UA buy-off, only it is more systematic and less best-guess band-aid approach. (And it may be a point where ELs are still superior to the Chi Ro power approach, I'll need to think that through) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Subtle Brilliance...
Top