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Success of d20?
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<blockquote data-quote="Allister" data-source="post: 18061" data-attributes="member: 1082"><p>I'm kind of curious to know how the d20 trend has affected companies. </p><p></p><p>Questions:</p><p>Have companies been able to move more product? </p><p></p><p>How much product do they think they can move by slapping a d20 logo on a product?</p><p></p><p>Is it a significant difference between their inhouse games and their d20 games in terms of revenue?</p><p></p><p>When do they think the d20 boom will end?</p><p></p><p>Are any of these companies using their revenues to infuse their non-d20 line?</p><p></p><p>A couple of un-related questions.</p><p>1. What exactly happened to Judges Guild that caused them to disappear from the scene for a while? Was it internal or external factors?</p><p></p><p>2. Was it FASA that was formerly a AD&D 3rd party producer who used those profits to make Shadowrun? If so, are any of the d20 companies hoping that lighning will strike twice?</p></blockquote><p></p>
[QUOTE="Allister, post: 18061, member: 1082"] I'm kind of curious to know how the d20 trend has affected companies. Questions: Have companies been able to move more product? How much product do they think they can move by slapping a d20 logo on a product? Is it a significant difference between their inhouse games and their d20 games in terms of revenue? When do they think the d20 boom will end? Are any of these companies using their revenues to infuse their non-d20 line? A couple of un-related questions. 1. What exactly happened to Judges Guild that caused them to disappear from the scene for a while? Was it internal or external factors? 2. Was it FASA that was formerly a AD&D 3rd party producer who used those profits to make Shadowrun? If so, are any of the d20 companies hoping that lighning will strike twice? [/QUOTE]
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