Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Succubus on the offensive
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CapnZapp" data-source="post: 7950261" data-attributes="member: 12731"><p>Let me discuss the meta-issue at stake a bit further, if you indulge me.</p><p></p><p>I'm looking for the player's consent. The <em>character</em> might be tricked, but I don't intend to violate the <em>player's</em> trust.</p><p></p><p>I'm going to make it obvious to the player that going ahead with the "blood bond" (or whatever) means an agreement has been made, and that it was made willingly.</p><p></p><p>If the player is okay with it (perhaps because a +1 bonus is nice) that's all that matters. Whether the character is willing or duped or coerced doesn't matter nearly as much.</p><p></p><p>Whether the player catches onto Balenni, or merely suspects something fishy, or is okay either way isn't the important thing either. That the player might not fully understand the consequences is also fine - just that there is a price to be paid. The specifics doesn't have to be spelled out beforehand. (They can do research!)</p><p></p><p>The important thing is that the player understands that "no means no" - if the player doesn't want his or her character involved, he or she just needs to say "no thanks", and the strange shopkeeper (or whatever) won't cause permanent harm. After all, I pitched a dangerous monster at the PC when he or she was alone.</p><p></p><p>---</p><p></p><p>That's the only way. I can't have the players distrusting the GM. Everybody knows "never split the party", but a player must be able to trust the GM not to exploit the fact that the only natural behavior is - and I'm mainly talking downtime here, not when you're exploring hostile dungeons - for heroes to shop in different shops, sleep in different rooms, and so on.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7950261, member: 12731"] Let me discuss the meta-issue at stake a bit further, if you indulge me. I'm looking for the player's consent. The [I]character[/I] might be tricked, but I don't intend to violate the [I]player's[/I] trust. I'm going to make it obvious to the player that going ahead with the "blood bond" (or whatever) means an agreement has been made, and that it was made willingly. If the player is okay with it (perhaps because a +1 bonus is nice) that's all that matters. Whether the character is willing or duped or coerced doesn't matter nearly as much. Whether the player catches onto Balenni, or merely suspects something fishy, or is okay either way isn't the important thing either. That the player might not fully understand the consequences is also fine - just that there is a price to be paid. The specifics doesn't have to be spelled out beforehand. (They can do research!) The important thing is that the player understands that "no means no" - if the player doesn't want his or her character involved, he or she just needs to say "no thanks", and the strange shopkeeper (or whatever) won't cause permanent harm. After all, I pitched a dangerous monster at the PC when he or she was alone. --- That's the only way. I can't have the players distrusting the GM. Everybody knows "never split the party", but a player must be able to trust the GM not to exploit the fact that the only natural behavior is - and I'm mainly talking downtime here, not when you're exploring hostile dungeons - for heroes to shop in different shops, sleep in different rooms, and so on. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Succubus on the offensive
Top