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Succubus on the offensive
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<blockquote data-quote="CapnZapp" data-source="post: 7957957" data-attributes="member: 12731"><p>It went down swimmingly. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>No less than four (out of five) characters are now entangled with the temptress <img class="smilie smilie--emoji" alt="😮" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f62e.png" title="Face with open mouth :open_mouth:" data-shortname=":open_mouth:" loading="lazy" width="64" height="64" /> , being given +1d6 damage (the Barbarian), +1 to hit (the fighter), one less MAP (the ranger) and +1 spell DC (the cleric). Only the wizard bungled his social encounter to the degree even the succubi couldn't make anything come out of it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Only one player was immediately suspicious enough to hold back on his enthusiasm. That player finally cracked the "name puzzle" too, but only at the very end of the session.</p><p></p><p>Short-term the only drawbacks of this power (which might not appear as a big deal if you're playing D&D, but in the tightly controlled context of Pathfinder 2 it sure is) was Drained 1 (which goes away after a good night's rest) and 6d6 mental damage (in the case of the fighter, who was the only one to have a "classic" <em>ahem</em> encounter with "his" NPC*.)</p><p></p><p><em><span style="font-size: 12px">*) I deliberately tried setting up encounters that didn't just rely on the classic seductress trope. After all, the monster entry has this to say: "While mortals often fixate on succubi's application of sexual lust, these demons are (sic!) can easily exploit lust for power, knowledge, fame, or any other desire as easily as more carnal appetites."</span></em></p><p></p><p>[SPOILER="details for the interested"]</p><p>These NPCs are presented in the order encouraged. After all, Balenni can't be in two places at the same time! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> After the three first encounters, I had decided enough time had passed for them to meet up (if, for instance, they wanted to warn the others. That didn't happen)</p><p>The Barbarian: She was shopping for a Striking Greataxe and met Ian the sweaty half-orc smith (Balenni had "persuaded" the real shop owner to take a hike). He offered to teach a superior "rage style". The deal was sealed with a classic "blood bond" (cutting your hand and shaking on it; not recommended in times of Corona-virus. Luckily no PF2 disease can transmit without killing and reanimating the victim <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )</p><p>The Cleric: While looking for background info on Zevgazieb and Moonstone Hall, she "chanced" upon Master Albin, a grizzled male “devotee” of Gorum from Ulfen. He offered a ritual to connect deeper to your god. We pictured this as taking place in some sort of "sweat lodge", involving lots of herbs.</p><p>The Wizard: while shopping for "potions and scrolls", he found the shop of Miss Elain the gnome tinker in a cute red headcap. But the encounter started on the wrong footing right away, when she offered potions but no scrolls, and he insisted on scrolls... Then he rolled 1 on Diplomacy and started ranting about mushrooms. Elain ended up selling him a crafter's eyepiece but no "special deal".</p><p></p><p>None of these three heroes thought to tell the others, so after dinner, the remaining two had their encounters.</p><p></p><p>The ranger was on the look-out for Celestial Menagerie dropouts and met Aline, the halfling knife thrower. He brought her home (to the Circus) and hired her (I'm assuming Balenni wouldn't be totally inept at throwing a dagger). She couldn't resist suggesting (with a capital S) that she, Aline, could share the ranger's wagon, despite him already having a girlfriend (one of the original circus NPCs). He played his character as very surprised when she gave him the clear answer "hell no" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p><p></p><p>The fighter: Having completed his business, he and his wing-man (another NPC relation) went for a round of beers at the Escadar pubs. There he met and immediately hooked up with one Liane the Sell-Sword, a tattooed human mercenary, who promptly broke into a room at the inn, and "asked" the hapless NPC living there to get lost. After having sex once (where I secretly deducted 3d6 mental damage) she made her offer, giving him a special tattoo combat upgrade. The player remained willing throughout, so they had sex once more, before parting on amicable terms.</p><p>[/SPOILER]</p><p>Now the question is how to take this to the next step until the heroes break up and hate each other <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>After all, she's a freakin' succubi - <em>of course</em> she won't stop!</p><p></p><p>So she should keep it up, potentially even destroying the lives of the NPCs that are in each hero's life. Let's see how much abuse the players are willing to take in order to keep their precious combat power-ups... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f608.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":devilish:" title="Devil :devilish:" data-smilie="29"data-shortname=":devilish:" /></p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7957957, member: 12731"] It went down swimmingly. :) No less than four (out of five) characters are now entangled with the temptress 😮 , being given +1d6 damage (the Barbarian), +1 to hit (the fighter), one less MAP (the ranger) and +1 spell DC (the cleric). Only the wizard bungled his social encounter to the degree even the succubi couldn't make anything come out of it ;) Only one player was immediately suspicious enough to hold back on his enthusiasm. That player finally cracked the "name puzzle" too, but only at the very end of the session. Short-term the only drawbacks of this power (which might not appear as a big deal if you're playing D&D, but in the tightly controlled context of Pathfinder 2 it sure is) was Drained 1 (which goes away after a good night's rest) and 6d6 mental damage (in the case of the fighter, who was the only one to have a "classic" [I]ahem[/I] encounter with "his" NPC*.) [I][SIZE=3]*) I deliberately tried setting up encounters that didn't just rely on the classic seductress trope. After all, the monster entry has this to say: "While mortals often fixate on succubi's application of sexual lust, these demons are (sic!) can easily exploit lust for power, knowledge, fame, or any other desire as easily as more carnal appetites."[/SIZE][/I] [SPOILER="details for the interested"] These NPCs are presented in the order encouraged. After all, Balenni can't be in two places at the same time! :cool: After the three first encounters, I had decided enough time had passed for them to meet up (if, for instance, they wanted to warn the others. That didn't happen) The Barbarian: She was shopping for a Striking Greataxe and met Ian the sweaty half-orc smith (Balenni had "persuaded" the real shop owner to take a hike). He offered to teach a superior "rage style". The deal was sealed with a classic "blood bond" (cutting your hand and shaking on it; not recommended in times of Corona-virus. Luckily no PF2 disease can transmit without killing and reanimating the victim ;) ) The Cleric: While looking for background info on Zevgazieb and Moonstone Hall, she "chanced" upon Master Albin, a grizzled male “devotee” of Gorum from Ulfen. He offered a ritual to connect deeper to your god. We pictured this as taking place in some sort of "sweat lodge", involving lots of herbs. The Wizard: while shopping for "potions and scrolls", he found the shop of Miss Elain the gnome tinker in a cute red headcap. But the encounter started on the wrong footing right away, when she offered potions but no scrolls, and he insisted on scrolls... Then he rolled 1 on Diplomacy and started ranting about mushrooms. Elain ended up selling him a crafter's eyepiece but no "special deal". None of these three heroes thought to tell the others, so after dinner, the remaining two had their encounters. The ranger was on the look-out for Celestial Menagerie dropouts and met Aline, the halfling knife thrower. He brought her home (to the Circus) and hired her (I'm assuming Balenni wouldn't be totally inept at throwing a dagger). She couldn't resist suggesting (with a capital S) that she, Aline, could share the ranger's wagon, despite him already having a girlfriend (one of the original circus NPCs). He played his character as very surprised when she gave him the clear answer "hell no" :) ) The fighter: Having completed his business, he and his wing-man (another NPC relation) went for a round of beers at the Escadar pubs. There he met and immediately hooked up with one Liane the Sell-Sword, a tattooed human mercenary, who promptly broke into a room at the inn, and "asked" the hapless NPC living there to get lost. After having sex once (where I secretly deducted 3d6 mental damage) she made her offer, giving him a special tattoo combat upgrade. The player remained willing throughout, so they had sex once more, before parting on amicable terms. [/SPOILER] Now the question is how to take this to the next step until the heroes break up and hate each other :) After all, she's a freakin' succubi - [I]of course[/I] she won't stop! So she should keep it up, potentially even destroying the lives of the NPCs that are in each hero's life. Let's see how much abuse the players are willing to take in order to keep their precious combat power-ups... :devilish: [/QUOTE]
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