Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
Playing the Game
Talking the Talk
Sudden Thought
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Silverglass" data-source="post: 1577267" data-attributes="member: 14071"><p>I don't like it, it really just makes the half-ogre just as unplayable as it may be with the current adjustments.</p><p></p><p>I will have a think and try and suggest something else. One major this is that something that gives an LA+2 with no racial HD can quite reasonable be put down to an LA of +1 with 2 racial HD. Because most Racial HD are inferior to character levels you can offset some of the bonuses against these.</p><p></p><p>I had a very long and hard look at this and I think I have found ways to balance the race out. The main overpowering point is the +6 STR, that really makes a huge difference especially at low levels. As we have made our Half-Ogres Medium I do not think that we need to go higher than +4 STR (which still means a starting 20-22 STR is very possible.</p><p></p><p>If you want an ECL +1 playable race then I would suggest the following,</p><p></p><p>Giant Blood (Ex): For all special abilities and effects, a half-ogre is considered a giant. Half-ogres can use magic items with racially specific powers as giants. (this is actually a very minor penalty as the only real effect is that they would be affected by giant-bane weapons).</p><p>Darkvision (Ex): The half-ogre has darkvision to a range of 60’.</p><p>Ability Adjustments: +4 Strength, -2 Dexterity, +4 Constitution, -4 Intelligence, -2 Charisma. Half-ogres are as strong as an ox and about as smart as one. They are also slow and ugly.</p><p>Armor Class: Half-ogres are naturally tough and gain a +2 natural armor bonus.</p><p>Automatic Languages: Common or Giant</p><p>Size: Medium</p><p>Favored Class: Barbarian </p><p>Level Adjustment +1</p><p></p><p>Over an above a Half-Orc the Half-Ogre gets +2 STR, +2 CON, -2 DEX, -2 INT and +2 Natural Armour. That seems a reasonable LA.</p><p></p><p>If you want an ECL +2 Race I would suggest.</p><p></p><p>+4 Strength, –2 Dexterity, +4 Constitution, –4 Intelligence, –2 Charisma.</p><p>Darkvision out to 60 feet.</p><p>Racial Hit Dice: An half-ogre begins with one level of giant, which provide 1d8 Hit Dice, a base attack bonus of +1, and base saving throw bonuses of Fort +2, Ref +0, and Will +0. </p><p>Racial Skills: An half-ogre’s giant levels give it skill points equal to 4 x (2 + Int modifier, minimum 1). Its class skills are Climb, Listen, and Spot. (this is a nice penalty as the bonus skill points are forced into such a limited set).</p><p>Racial Feats: An half-ogre’s giant levels give it one feat.</p><p>Weapon and Armor Proficiency: An half-ogre is automatically proficient with simple weapons, martial weapons, light and medium armor, and shields.</p><p>+2 natural armor bonus.</p><p>Favored Class: Barbarian.</p><p>Level adjustment +1.</p><p></p><p>Either of these two options I would be happy to play without feeling I was overpowering combat or too weak to take damage.</p></blockquote><p></p>
[QUOTE="Silverglass, post: 1577267, member: 14071"] I don't like it, it really just makes the half-ogre just as unplayable as it may be with the current adjustments. I will have a think and try and suggest something else. One major this is that something that gives an LA+2 with no racial HD can quite reasonable be put down to an LA of +1 with 2 racial HD. Because most Racial HD are inferior to character levels you can offset some of the bonuses against these. I had a very long and hard look at this and I think I have found ways to balance the race out. The main overpowering point is the +6 STR, that really makes a huge difference especially at low levels. As we have made our Half-Ogres Medium I do not think that we need to go higher than +4 STR (which still means a starting 20-22 STR is very possible. If you want an ECL +1 playable race then I would suggest the following, Giant Blood (Ex): For all special abilities and effects, a half-ogre is considered a giant. Half-ogres can use magic items with racially specific powers as giants. (this is actually a very minor penalty as the only real effect is that they would be affected by giant-bane weapons). Darkvision (Ex): The half-ogre has darkvision to a range of 60’. Ability Adjustments: +4 Strength, -2 Dexterity, +4 Constitution, -4 Intelligence, -2 Charisma. Half-ogres are as strong as an ox and about as smart as one. They are also slow and ugly. Armor Class: Half-ogres are naturally tough and gain a +2 natural armor bonus. Automatic Languages: Common or Giant Size: Medium Favored Class: Barbarian Level Adjustment +1 Over an above a Half-Orc the Half-Ogre gets +2 STR, +2 CON, -2 DEX, -2 INT and +2 Natural Armour. That seems a reasonable LA. If you want an ECL +2 Race I would suggest. +4 Strength, –2 Dexterity, +4 Constitution, –4 Intelligence, –2 Charisma. Darkvision out to 60 feet. Racial Hit Dice: An half-ogre begins with one level of giant, which provide 1d8 Hit Dice, a base attack bonus of +1, and base saving throw bonuses of Fort +2, Ref +0, and Will +0. Racial Skills: An half-ogre’s giant levels give it skill points equal to 4 x (2 + Int modifier, minimum 1). Its class skills are Climb, Listen, and Spot. (this is a nice penalty as the bonus skill points are forced into such a limited set). Racial Feats: An half-ogre’s giant levels give it one feat. Weapon and Armor Proficiency: An half-ogre is automatically proficient with simple weapons, martial weapons, light and medium armor, and shields. +2 natural armor bonus. Favored Class: Barbarian. Level adjustment +1. Either of these two options I would be happy to play without feeling I was overpowering combat or too weak to take damage. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Sudden Thought
Top