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Sugar Glider of Madness
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<blockquote data-quote="Khisanth the Ancient" data-source="post: 3377049" data-attributes="member: 11368"><p>I know it's not April Fools yet, but I present:</p><p></p><p>SUGAR GLIDER OF MADNESS</p><p></p><p>Small Magical Beast</p><p>Hit Dice: 1d8+1 (5 hp)</p><p> Initiative: +5 </p><p>Speed: 50 ft. (10 squares), fly 20 ft.</p><p> Armor Class: 16 (+1 size, +5 Dex), touch 16, flat-footed 11</p><p> Base Attack/Grapple: +0/–1</p><p> Attack: Bite +4 melee (1d4+3)</p><p> Full Attack: Bite +4 melee (1d4+3) </p><p>Space/Reach: 5 ft./5 ft. </p><p>Special Attacks: Waves of madness, berserk</p><p> Special Qualities: Low-light vision</p><p>Saves: Fort +3, Ref +7 Will +3 </p><p>Abilities: Str 16, Dex 21, Con 12, Int 11, Wis 12, Cha 4 </p><p>Skills: Hide +8, Listen +4, Move Silently +4, Spot +4</p><p> Feats: Alertness</p><p>Environment: Any (chaotic evil plane)</p><p> Organization: Solitary or horde (3–30) </p><p>Challenge Rating: 1</p><p>Treasure: None</p><p> Alignment: Always chaotic evil</p><p> Advancement: 2–3 HD (Small); 4–8 HD (Medium); 9-18 HD (Large); 19-30 HD (Huge)</p><p>Level Adjustment: —</p><p></p><p>Sugar gliders of madness are minions of the darkest realms of chaos and evil. Sometimes, they burst into our realms, feeding on terror and blood. Only by the destruction of others can they sate their everlasting rage.</p><p>A sugar glider of madness can grow to be up to 3 feet long and weigh over 25 pounds.</p><p></p><p>Combat</p><p></p><p>These beasts have absolutely no fear. They always attack mercilessly, driven by the fire of their madness.</p><p></p><p>Waves of Madness (Su): This ability affects every living creature within a 20-foot burst. Such creatures suffer the effects of a lesser confusion spell (Will save DC 10) cast at the 1st level.</p><p>Berserk (Ex): When a sugar glider of madness suffers damage for the first time in an encounter, it gains +2 on all attack rolls for the duration of the encounter.</p></blockquote><p></p>
[QUOTE="Khisanth the Ancient, post: 3377049, member: 11368"] I know it's not April Fools yet, but I present: SUGAR GLIDER OF MADNESS Small Magical Beast Hit Dice: 1d8+1 (5 hp) Initiative: +5 Speed: 50 ft. (10 squares), fly 20 ft. Armor Class: 16 (+1 size, +5 Dex), touch 16, flat-footed 11 Base Attack/Grapple: +0/–1 Attack: Bite +4 melee (1d4+3) Full Attack: Bite +4 melee (1d4+3) Space/Reach: 5 ft./5 ft. Special Attacks: Waves of madness, berserk Special Qualities: Low-light vision Saves: Fort +3, Ref +7 Will +3 Abilities: Str 16, Dex 21, Con 12, Int 11, Wis 12, Cha 4 Skills: Hide +8, Listen +4, Move Silently +4, Spot +4 Feats: Alertness Environment: Any (chaotic evil plane) Organization: Solitary or horde (3–30) Challenge Rating: 1 Treasure: None Alignment: Always chaotic evil Advancement: 2–3 HD (Small); 4–8 HD (Medium); 9-18 HD (Large); 19-30 HD (Huge) Level Adjustment: — Sugar gliders of madness are minions of the darkest realms of chaos and evil. Sometimes, they burst into our realms, feeding on terror and blood. Only by the destruction of others can they sate their everlasting rage. A sugar glider of madness can grow to be up to 3 feet long and weigh over 25 pounds. Combat These beasts have absolutely no fear. They always attack mercilessly, driven by the fire of their madness. Waves of Madness (Su): This ability affects every living creature within a 20-foot burst. Such creatures suffer the effects of a lesser confusion spell (Will save DC 10) cast at the 1st level. Berserk (Ex): When a sugar glider of madness suffers damage for the first time in an encounter, it gains +2 on all attack rolls for the duration of the encounter. [/QUOTE]
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