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Suggestion: Broken?
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<blockquote data-quote="Dausuul" data-source="post: 8060375" data-attributes="member: 58197"><p>As a caster player, one way I judge the power level of a spell is to consider what level that spell would have to be before I would say "Nope, not taking it." I would certainly still take <em>suggestion</em> at 3rd, and probably even at 4th. At 2nd, it's just a no-brainer. So, yeah, I tend to agree that <em>suggestion</em> is too good for its level.</p><p></p><p>I'd be tempted to change <em>suggestion</em> to work as follows:</p><ul> <li data-xf-list-type="ul">Reduce it to 1st level.</li> <li data-xf-list-type="ul">The wording does not matter.</li> <li data-xf-list-type="ul">If the creature knows that the suggested course of action is contrary to its own interests, it can ignore the suggestion.</li> <li data-xf-list-type="ul">You can use your action on each subsequent round to suggest a different course of action, until you present one which the target does not recognize as against its interests (or accepts anyway).</li> <li data-xf-list-type="ul">Once a suggestion is accepted, you can't change it.</li> </ul><p>Thus, if the aboleth doesn't have any real reason to attack you (it's just annoyed or spiteful), telling it to f*** off is legit. But if it does have a reason to attack, it can say "Nope, not gonna do that," and you've wasted your round and have to try again. The idea is to make it a spell of subtle manipulation instead of raw mind control.</p><p></p><p></p><p>Just a note, "trusted friend" is wording from previous editions. 5E has downgraded <em>charm person</em>'s effect to "friendly acquaintance." The spell's primary value now is that it applies the Charmed condition, which means you have advantage on checks for social interactions (e.g., Persuasion or Deception), and the creature can't attack you or target you with harmful effects.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 8060375, member: 58197"] As a caster player, one way I judge the power level of a spell is to consider what level that spell would have to be before I would say "Nope, not taking it." I would certainly still take [I]suggestion[/I] at 3rd, and probably even at 4th. At 2nd, it's just a no-brainer. So, yeah, I tend to agree that [I]suggestion[/I] is too good for its level. I'd be tempted to change [I]suggestion[/I] to work as follows: [LIST] [*]Reduce it to 1st level. [*]The wording does not matter. [*]If the creature knows that the suggested course of action is contrary to its own interests, it can ignore the suggestion. [*]You can use your action on each subsequent round to suggest a different course of action, until you present one which the target does not recognize as against its interests (or accepts anyway). [*]Once a suggestion is accepted, you can't change it. [/LIST] Thus, if the aboleth doesn't have any real reason to attack you (it's just annoyed or spiteful), telling it to f*** off is legit. But if it does have a reason to attack, it can say "Nope, not gonna do that," and you've wasted your round and have to try again. The idea is to make it a spell of subtle manipulation instead of raw mind control. Just a note, "trusted friend" is wording from previous editions. 5E has downgraded [I]charm person[/I]'s effect to "friendly acquaintance." The spell's primary value now is that it applies the Charmed condition, which means you have advantage on checks for social interactions (e.g., Persuasion or Deception), and the creature can't attack you or target you with harmful effects. [/QUOTE]
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