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Suggestion: Broken?
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<blockquote data-quote="Hexmage-EN" data-source="post: 8060399" data-attributes="member: 79428"><p>After thinking on it for a bit, it'd probably be best put to use in an intrigue-style campaign where the party keeps tabs on different NPCs. A caster with Suggestion should know some details about their intended target and tailor Suggestions to that target.</p><p></p><p>For example, "Seek refuge all night in your home, it's not safe to be out tonight" would be reasonable to someone who lives nearby but unreasonable to someone whose home is several villages over. For the latter individual the Suggestion "Seek refuge all night wherever you can find it" would be better. Even in these situations it might be necessary to convince the target before casting that it really is unsafe to be out (the primary benefit of the Suggestion spell being that it can ensure the affected doesn't change their mind later for some reason and go outside after all).</p><p></p><p>In combat, the spell's effectiveness will often depend on whether the intended target believes it can win.</p><p></p><p>I realize this makes Suggestion little better than various Charisma checks, but I guess Suggestion is to Persuasion as Knock is to using Thieves' Tools.</p></blockquote><p></p>
[QUOTE="Hexmage-EN, post: 8060399, member: 79428"] After thinking on it for a bit, it'd probably be best put to use in an intrigue-style campaign where the party keeps tabs on different NPCs. A caster with Suggestion should know some details about their intended target and tailor Suggestions to that target. For example, "Seek refuge all night in your home, it's not safe to be out tonight" would be reasonable to someone who lives nearby but unreasonable to someone whose home is several villages over. For the latter individual the Suggestion "Seek refuge all night wherever you can find it" would be better. Even in these situations it might be necessary to convince the target before casting that it really is unsafe to be out (the primary benefit of the Suggestion spell being that it can ensure the affected doesn't change their mind later for some reason and go outside after all). In combat, the spell's effectiveness will often depend on whether the intended target believes it can win. I realize this makes Suggestion little better than various Charisma checks, but I guess Suggestion is to Persuasion as Knock is to using Thieves' Tools. [/QUOTE]
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