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Suggestion: Broken?
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<blockquote data-quote="Gadget" data-source="post: 8062600" data-attributes="member: 23716"><p>I have always viewed the spell as allowing the spellcaster to assume the role of an Iago/wormtongue like character in the short space of time to affect a change in the behavior/perceptions/desires of the target. While that interpretation is still somewhat vague, I lean hard into "reasonable" part of the spell description and the caster must have some sort of (however flimsy) plausible justification for the suggested course of action. You get more out of it the more you know about your target. So a safe "These aren't the droids you're looking for, move along" would always work, trying "the other trooper is sleeping with your wife, better shoot him" would not necessarily work out. Maybe the target knows the other trooper is gay, and this is not plausible, or he doesn't have a wife. So, the more the caster knows about the target's situation, relationships, outlook, wants and desires, the more powerful it becomes. </p><p></p><p>So, in normal D&D usage, I try to keep it from being quite so open ended. Having a knight give her warhorse to the first beggar she meets kind of requires the caster to make this plausible. If it is a virtuous knight, maybe appealing to her better nature by suggesting this would help alleviate suffering and help purify her soul. A ruthless knight might require a suggestion couched in terms of it being a sacrifice required by dark powers to grant potent boons, etc. </p><p></p><p>I believe the Sage ruling mentioned above about requiring a verbal component beyond the actual suggestion itself (i.e. some chanting arcane syllables) is to prevent the spell from being too easily applied in social situations with third parties present.</p></blockquote><p></p>
[QUOTE="Gadget, post: 8062600, member: 23716"] I have always viewed the spell as allowing the spellcaster to assume the role of an Iago/wormtongue like character in the short space of time to affect a change in the behavior/perceptions/desires of the target. While that interpretation is still somewhat vague, I lean hard into "reasonable" part of the spell description and the caster must have some sort of (however flimsy) plausible justification for the suggested course of action. You get more out of it the more you know about your target. So a safe "These aren't the droids you're looking for, move along" would always work, trying "the other trooper is sleeping with your wife, better shoot him" would not necessarily work out. Maybe the target knows the other trooper is gay, and this is not plausible, or he doesn't have a wife. So, the more the caster knows about the target's situation, relationships, outlook, wants and desires, the more powerful it becomes. So, in normal D&D usage, I try to keep it from being quite so open ended. Having a knight give her warhorse to the first beggar she meets kind of requires the caster to make this plausible. If it is a virtuous knight, maybe appealing to her better nature by suggesting this would help alleviate suffering and help purify her soul. A ruthless knight might require a suggestion couched in terms of it being a sacrifice required by dark powers to grant potent boons, etc. I believe the Sage ruling mentioned above about requiring a verbal component beyond the actual suggestion itself (i.e. some chanting arcane syllables) is to prevent the spell from being too easily applied in social situations with third parties present. [/QUOTE]
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