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<blockquote data-quote="MNblockhead" data-source="post: 8493030" data-attributes="member: 6796661"><p>I played Boot Hill back in the 80s, but never a long campaign. It was hard to stay interested. Maybe it was our age, be even now when my players and I are in our 30s through 50s, I think it would be hard to get folks interested in more than a few sessions of a game without fantasy. I really like JD Smith's suggestion of throwing in a CoC vibe. I think the AGE system would be a good one to base the mechanics off of. I played the Expanse, which is based on AGE, and I found it does a great job when running more cinematic campaigns. </p><p></p><p>Either that or I would build something from scratch using Cortex.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 8493030, member: 6796661"] I played Boot Hill back in the 80s, but never a long campaign. It was hard to stay interested. Maybe it was our age, be even now when my players and I are in our 30s through 50s, I think it would be hard to get folks interested in more than a few sessions of a game without fantasy. I really like JD Smith's suggestion of throwing in a CoC vibe. I think the AGE system would be a good one to base the mechanics off of. I played the Expanse, which is based on AGE, and I found it does a great job when running more cinematic campaigns. Either that or I would build something from scratch using Cortex. [/QUOTE]
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