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Suggestion for WotC Site: Iconics
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<blockquote data-quote="Tav_Behemoth" data-source="post: 2082284" data-attributes="member: 18017"><p>When I started playtesting monsters for Masters and Minions, I too went to the Wizards site figuring I could get stats for the iconics at any level. After much compiling from the archives and Enemies and Allies, I still wasn't happy with what I had - L5 and L10 versions won't help much when you're trying to decide if a creature is CR7 or CR8.</p><p></p><p>So I wound up making a character of each core class from level 1-20, equipped as a PC and with feats and spells already selected (unlike the ones in the DMG) - and, since I do think there's a need for them, decided to release them as PDFs. The original title for the series was the "New Iconics"; we went with "Elites" instead, since we wanted the flexibility to do some out-there concepts as well (iconic fighter, sure, but iconic prankster bard/barbarian/shadowdancer?).</p><p></p><p>Each PDF will have a character sheet, a stat card, a back-story, and random generators to determine fun things like what happened to the character in the process of gaining each level and what one-shot items they might have at a certain level. A sample of the character sheet for a monstrous Elite is <a href="http://www.behemoth3.com/community/modules.php?op=modload&name=Downloads&file=index&req=viewdownload&cid=3" target="_blank">here</a>; the series should be launching this spring!</p><p></p><p>EDIT: Oh, they'll also have NPC-value equipped versions as well for DMs; and we have a standing offer to provide Elites as pre-generated PCs for anyone running games at Gen Con.</p></blockquote><p></p>
[QUOTE="Tav_Behemoth, post: 2082284, member: 18017"] When I started playtesting monsters for Masters and Minions, I too went to the Wizards site figuring I could get stats for the iconics at any level. After much compiling from the archives and Enemies and Allies, I still wasn't happy with what I had - L5 and L10 versions won't help much when you're trying to decide if a creature is CR7 or CR8. So I wound up making a character of each core class from level 1-20, equipped as a PC and with feats and spells already selected (unlike the ones in the DMG) - and, since I do think there's a need for them, decided to release them as PDFs. The original title for the series was the "New Iconics"; we went with "Elites" instead, since we wanted the flexibility to do some out-there concepts as well (iconic fighter, sure, but iconic prankster bard/barbarian/shadowdancer?). Each PDF will have a character sheet, a stat card, a back-story, and random generators to determine fun things like what happened to the character in the process of gaining each level and what one-shot items they might have at a certain level. A sample of the character sheet for a monstrous Elite is [url=http://www.behemoth3.com/community/modules.php?op=modload&name=Downloads&file=index&req=viewdownload&cid=3]here[/url]; the series should be launching this spring! EDIT: Oh, they'll also have NPC-value equipped versions as well for DMs; and we have a standing offer to provide Elites as pre-generated PCs for anyone running games at Gen Con. [/QUOTE]
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