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<blockquote data-quote="Thanee" data-source="post: 1683120" data-attributes="member: 478"><p>Well, a <em>suggestion</em> to a paladin <em>has</em> to be worded carefully, because they have very strong beliefs and <em>suggestion</em> does not override those! That's also one thing, where good-aligned parties have a clear advantage, since it is not reasonable for a good character to backstab his buddies, for example... for the evil one, however... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>I kinda agree with the player, that it's not very reasonable for the paladin to simply run away. There should be a bit more of a reason stated. Remember, that the spell let's the target believe what is being said, so you could simply make up something, which works as a reason. It's certainly possible in most situations to find a pretty easy wording, which will work as desired.</p><p></p><p>In case of a good or bad wording, the save DC can be adjusted (as the spell says, I would just extend it to give a bonus for a not so good wording), but the overall effect should not simply be ignored.</p><p></p><p>Besides, the paladin probably does not have enough Spellcraft to know the spell effect (i.e. that trying to provoke AoO is clearly metagaming).</p><p></p><p>Bye</p><p>Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 1683120, member: 478"] Well, a [i]suggestion[/i] to a paladin [i]has[/i] to be worded carefully, because they have very strong beliefs and [i]suggestion[/i] does not override those! That's also one thing, where good-aligned parties have a clear advantage, since it is not reasonable for a good character to backstab his buddies, for example... for the evil one, however... ;) I kinda agree with the player, that it's not very reasonable for the paladin to simply run away. There should be a bit more of a reason stated. Remember, that the spell let's the target believe what is being said, so you could simply make up something, which works as a reason. It's certainly possible in most situations to find a pretty easy wording, which will work as desired. In case of a good or bad wording, the save DC can be adjusted (as the spell says, I would just extend it to give a bonus for a not so good wording), but the overall effect should not simply be ignored. Besides, the paladin probably does not have enough Spellcraft to know the spell effect (i.e. that trying to provoke AoO is clearly metagaming). Bye Thanee [/QUOTE]
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