Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
suggestions for 4e ideas easy enough to HR now?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="brislove" data-source="post: 3958429" data-attributes="member: 49861"><p>yep. Well that and the fact that they have to spend money on that shield. for an example:</p><p></p><p>2-handed half-orc fighter 10 28 point buy: According to the DMGs wealth by level (p135) we have 49000 gold.</p><p>Full-Plate +3 (~11k), Greatsword +3 (~18k), belt of str +4 (16k) Ring of Prot +1 (2k) some change. =~47000. Starting 20 str bumped twice. </p><p></p><p>Base Stats Str 22(26) Dex 12, con 16, others can be 8s, doesn't matter for this example.</p><p></p><p>Attack bonus is (21 total): 10 (bab) + 3(magic weapon) +8 STR=+21</p><p></p><p>Ac(27) is 10(base) + 5(level) +11 (full-plate) +1 (dex)=27</p><p></p><p>Damage pre-power attack is 2d6 (7avg) +3(MW) +12 (str) so 22 damage per swing. And hitting himself on a 6+.</p><p></p><p>Shield fighter 10 Same stats/race.</p><p>full-plate+3 (11k) shield +3 (9k) longsword +2 (8k) belt of str +4 (16k) ring of prot +1 (2k)</p><p>46k spent. but 1 point from the weapon had to change into a shield. That same change is a lot of items (10k gold worth).</p><p></p><p>AC(32)=10(base) +5 (level) +11 (Full-plate) +5 (hvy shield)+1 dex=32</p><p>Getting hit on a 12+by himself. Still perfectly reasonable, and would be a 7+ without the level based bonus.</p><p></p><p>Attack(20) is 10 (bab) +2 (MW) +8 (STR)=20</p><p>lets say no power attack, as it's not good with a 1-hander.</p><p></p><p>Damage(14.5) ~4.5 (weapon) + 8 Str +2 MW=14.5 so about 10 damage less per swing.</p><p></p><p>this discrepancy increases with higher levels as I'll show below. Again not to mention the money that has to be spent on the shield. </p><p></p><p>heres these 2 guys at 20 (720,000 gold so we'll just assume bunches of good things)</p><p>2-hander +5 greatsword +5 ring of prot, +8 belt of str, +5 amulet of natural armor, +4 dex item + 5 mithril full-plate. +5 insight to str. </p><p></p><p>AC(46) w/o shield is 10(base) +10 (level) + 13 (fullplate) +5 ring +5 Amulet +3 dex=46</p><p></p><p>Attack bonus(39)= +13 (str) +20 (bab) + 5(MW)= +39</p><p></p><p>So hitting on a 7 for ~31 before Power attack. </p><p></p><p>same guy with only a +4 weapon to pay for the shield.</p><p></p><p>Attack +38 hitting for 4.5 +13+4=~21</p><p></p><p>Same AC stuff +7 from shield= 53. so getting hit on a 14. With pretty twinked out AC.</p><p></p><p>if anything I think this rule-change makes it reasonable to use a shield. As without the +10 they would still be hitting you on a 4 making shields completely pointless 90% of the time (since the only time they make a difference is on a 2 or 3 since ones miss anyway.) </p><p></p><p>With just adding the extra AC you make shields a reasonable choice, instead of a way to make yourself do less damage for no noticeable benefit. </p><p></p><p>I guess my final review would be that the shield block is an interesting (and cool) option for a feat, but not a needed change for AC balance. it seems to be a trade of getting hit twice as often for hitting for twice as much. this doesn't change that low armored creatures get shredded to dust by power-attack and I think that is a favorable trade for not using a shield.</p></blockquote><p></p>
[QUOTE="brislove, post: 3958429, member: 49861"] yep. Well that and the fact that they have to spend money on that shield. for an example: 2-handed half-orc fighter 10 28 point buy: According to the DMGs wealth by level (p135) we have 49000 gold. Full-Plate +3 (~11k), Greatsword +3 (~18k), belt of str +4 (16k) Ring of Prot +1 (2k) some change. =~47000. Starting 20 str bumped twice. Base Stats Str 22(26) Dex 12, con 16, others can be 8s, doesn't matter for this example. Attack bonus is (21 total): 10 (bab) + 3(magic weapon) +8 STR=+21 Ac(27) is 10(base) + 5(level) +11 (full-plate) +1 (dex)=27 Damage pre-power attack is 2d6 (7avg) +3(MW) +12 (str) so 22 damage per swing. And hitting himself on a 6+. Shield fighter 10 Same stats/race. full-plate+3 (11k) shield +3 (9k) longsword +2 (8k) belt of str +4 (16k) ring of prot +1 (2k) 46k spent. but 1 point from the weapon had to change into a shield. That same change is a lot of items (10k gold worth). AC(32)=10(base) +5 (level) +11 (Full-plate) +5 (hvy shield)+1 dex=32 Getting hit on a 12+by himself. Still perfectly reasonable, and would be a 7+ without the level based bonus. Attack(20) is 10 (bab) +2 (MW) +8 (STR)=20 lets say no power attack, as it's not good with a 1-hander. Damage(14.5) ~4.5 (weapon) + 8 Str +2 MW=14.5 so about 10 damage less per swing. this discrepancy increases with higher levels as I'll show below. Again not to mention the money that has to be spent on the shield. heres these 2 guys at 20 (720,000 gold so we'll just assume bunches of good things) 2-hander +5 greatsword +5 ring of prot, +8 belt of str, +5 amulet of natural armor, +4 dex item + 5 mithril full-plate. +5 insight to str. AC(46) w/o shield is 10(base) +10 (level) + 13 (fullplate) +5 ring +5 Amulet +3 dex=46 Attack bonus(39)= +13 (str) +20 (bab) + 5(MW)= +39 So hitting on a 7 for ~31 before Power attack. same guy with only a +4 weapon to pay for the shield. Attack +38 hitting for 4.5 +13+4=~21 Same AC stuff +7 from shield= 53. so getting hit on a 14. With pretty twinked out AC. if anything I think this rule-change makes it reasonable to use a shield. As without the +10 they would still be hitting you on a 4 making shields completely pointless 90% of the time (since the only time they make a difference is on a 2 or 3 since ones miss anyway.) With just adding the extra AC you make shields a reasonable choice, instead of a way to make yourself do less damage for no noticeable benefit. I guess my final review would be that the shield block is an interesting (and cool) option for a feat, but not a needed change for AC balance. it seems to be a trade of getting hit twice as often for hitting for twice as much. this doesn't change that low armored creatures get shredded to dust by power-attack and I think that is a favorable trade for not using a shield. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
suggestions for 4e ideas easy enough to HR now?
Top