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<blockquote data-quote="MonkeezOnFire" data-source="post: 7855870" data-attributes="member: 6784845"><p>An interesting possibility I saw somewhere was that each character gets to choose 2 backgrounds. That way they get access to more skill and tool proficiencies right out of the gate along with more possible connections should they need to call in favours. </p><p></p><p>But, since not all challenges are overcome with skills and tools there will still be holes in what the party is capable of so I think more than anything it's important for the DM to consider what the party can do and what they can't do when designing adventures. For example if the characters are a rogue and a fighter they will completely lack any magical capability so you might want to be lenient when they try to solve certain challenges. Allow the rogue to sabotage magical traps with thieves tools by damaging the runes, let the fighter disrupt the magical ritual by damaging the crystal focus, leave a potion of flying somewhere in the dungeon so that they can traverse the upcoming canyon, etc.</p></blockquote><p></p>
[QUOTE="MonkeezOnFire, post: 7855870, member: 6784845"] An interesting possibility I saw somewhere was that each character gets to choose 2 backgrounds. That way they get access to more skill and tool proficiencies right out of the gate along with more possible connections should they need to call in favours. But, since not all challenges are overcome with skills and tools there will still be holes in what the party is capable of so I think more than anything it's important for the DM to consider what the party can do and what they can't do when designing adventures. For example if the characters are a rogue and a fighter they will completely lack any magical capability so you might want to be lenient when they try to solve certain challenges. Allow the rogue to sabotage magical traps with thieves tools by damaging the runes, let the fighter disrupt the magical ritual by damaging the crystal focus, leave a potion of flying somewhere in the dungeon so that they can traverse the upcoming canyon, etc. [/QUOTE]
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