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Suggestions for a Darktower / Grim Tales game?
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<blockquote data-quote="Turanil" data-source="post: 1831681" data-attributes="member: 9646"><p>My own game will directly begin in Mid-World. Characters are stranded here with no hope of return. They were all individually drawn there by the "Man in black" from different epochs of 20th century normal world. So, they pretty well know the bastard who is responsible for their misfortune. Even the native characters (there should be one or two) would have been drawn into the adventure by the Man in Black. So, everyone knows they must find him. The adventure is primarily about going after him. Also, the Man in Black definitely looks like Lee Van Cleef... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> (Characters will meet him a couple of times, hehehe...)</p><p></p><p>Concerning spells: the PCs will find spells, some of them because the Man in Black decided so. One of these spells will enable the PCs to retrieve equipment from the 20th century normal world. (This is a variant from what happens in the second book.) However, this is a high level spell, and uses Grim Tales spell burn damage, so not everyone wants to risk death just to get equipment. However, in some cases it will prove necessary. You need amunitions? Draw them with the spell from the 20th century Earth.</p><p></p><p>As you see, this game will use many elements from Darktower, but is not retelling the same story with PCs.</p></blockquote><p></p>
[QUOTE="Turanil, post: 1831681, member: 9646"] My own game will directly begin in Mid-World. Characters are stranded here with no hope of return. They were all individually drawn there by the "Man in black" from different epochs of 20th century normal world. So, they pretty well know the bastard who is responsible for their misfortune. Even the native characters (there should be one or two) would have been drawn into the adventure by the Man in Black. So, everyone knows they must find him. The adventure is primarily about going after him. Also, the Man in Black definitely looks like Lee Van Cleef... :D (Characters will meet him a couple of times, hehehe...) Concerning spells: the PCs will find spells, some of them because the Man in Black decided so. One of these spells will enable the PCs to retrieve equipment from the 20th century normal world. (This is a variant from what happens in the second book.) However, this is a high level spell, and uses Grim Tales spell burn damage, so not everyone wants to risk death just to get equipment. However, in some cases it will prove necessary. You need amunitions? Draw them with the spell from the 20th century Earth. As you see, this game will use many elements from Darktower, but is not retelling the same story with PCs. [/QUOTE]
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