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General Tabletop Discussion
*Pathfinder & Starfinder
Suggestions for a good fighter/sorcerer?
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<blockquote data-quote="Kae'Yoss" data-source="post: 363827" data-attributes="member: 4134"><p>There are two good PrC's for that kind of Fighter/Spellcaster Combo (both can be found in Tome & Blood)</p><p>Spellsword: middle BAB (between Sor and Ftr), HD d8, New Spellcaster level every 2nd PrC level, other goodies like Arcane Spell Failure Reduction.</p><p></p><p>Bladesinger: Fighter type (HD d8, BAB like Fighter) with his own spell progression (casts like a wizard): Only level 1-4, only spells that make you better at fighting (including Haste, True Strike, Greater Magic Weapon) or defend you (Improved Invisibility, Mirror Image, Stoneskin, Shield, Mage Armor, Fire Shield,...). Also limited to fight with a longsword (and a free off-hand) and light or no armor. But has a lot of goodies (over the levels) if he doesn't disregard these restrictions: Int Bonus to AC, Take 10 for Concentration to cast defensively (meaning that most bladesingers never have to roll), one free spell per round (only if you take the full attack action), no arcane spell failure, one extra attack per round (full attack needed, -2 to all attacks), bonus feats (metamagic and the dodge and expertise trees, and stuff related to longswords).</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 363827, member: 4134"] There are two good PrC's for that kind of Fighter/Spellcaster Combo (both can be found in Tome & Blood) Spellsword: middle BAB (between Sor and Ftr), HD d8, New Spellcaster level every 2nd PrC level, other goodies like Arcane Spell Failure Reduction. Bladesinger: Fighter type (HD d8, BAB like Fighter) with his own spell progression (casts like a wizard): Only level 1-4, only spells that make you better at fighting (including Haste, True Strike, Greater Magic Weapon) or defend you (Improved Invisibility, Mirror Image, Stoneskin, Shield, Mage Armor, Fire Shield,...). Also limited to fight with a longsword (and a free off-hand) and light or no armor. But has a lot of goodies (over the levels) if he doesn't disregard these restrictions: Int Bonus to AC, Take 10 for Concentration to cast defensively (meaning that most bladesingers never have to roll), one free spell per round (only if you take the full attack action), no arcane spell failure, one extra attack per round (full attack needed, -2 to all attacks), bonus feats (metamagic and the dodge and expertise trees, and stuff related to longswords). [/QUOTE]
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