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Suggestions for a TWF dragonborn barbarian?
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<blockquote data-quote="Flamestrike" data-source="post: 6599863" data-attributes="member: 6788736"><p>Ah, so just two handaxe attacks till he gets the feat then.</p><p></p><p>Even then his damage with 2 handaxes is 1d6+Str(3)+2 (8.5) with rage on the first attack, and a second attack (bonus action) at 1d6+2 (5.5) for a total of 14 DPR on average with hits (10 when not raging). Thats much higher DPR than a single 1d12+5 (11.5 or 9.5 when not raging) damage attack.</p><p></p><p>It might almost be worth him taking the feat at 4th Barb level to increase average damage per attack by +1 and add +1 to his AC. I cant get past thinking that he could simply add +2 to Strength for +1 to hit and damage for all his attacks in a round, and to his athletics checks also. As brutal critical gets activated the extra damage dice would come in handy I guess. Still; its no real difference using hand axes instead of battle axes.</p><p></p><p>Plus with handaxes he can throw and draw another one every round if need be.</p><p></p><p>Clearly for a Dex TWF build the +2 to Dex is always superior to the DW feat as it adds to damage, hit, AC, saves, skills and initative. (barring the ability to draw 2 weapons at once, which would be situational).</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 6599863, member: 6788736"] Ah, so just two handaxe attacks till he gets the feat then. Even then his damage with 2 handaxes is 1d6+Str(3)+2 (8.5) with rage on the first attack, and a second attack (bonus action) at 1d6+2 (5.5) for a total of 14 DPR on average with hits (10 when not raging). Thats much higher DPR than a single 1d12+5 (11.5 or 9.5 when not raging) damage attack. It might almost be worth him taking the feat at 4th Barb level to increase average damage per attack by +1 and add +1 to his AC. I cant get past thinking that he could simply add +2 to Strength for +1 to hit and damage for all his attacks in a round, and to his athletics checks also. As brutal critical gets activated the extra damage dice would come in handy I guess. Still; its no real difference using hand axes instead of battle axes. Plus with handaxes he can throw and draw another one every round if need be. Clearly for a Dex TWF build the +2 to Dex is always superior to the DW feat as it adds to damage, hit, AC, saves, skills and initative. (barring the ability to draw 2 weapons at once, which would be situational). [/QUOTE]
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