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<blockquote data-quote="AbdulAlhazred" data-source="post: 9516731" data-attributes="member: 82106"><p>Responding a bit to both of your posts:</p><p></p><p>I think when Baker/Meguey talk about what follows or is sequitur I feel that I addressed that a bit more in my last post. It does NOT have to involve each thing being a simple logical consequence of the proximate elements of fiction. It can be drawn from fronts/clocks/threat maps, or even just principles, as [USER=42582]@pemerton[/USER] noted (barf forth apocalyptica). </p><p></p><p>I agree, whatever the stakes are in a given situation they'll have to matter to the players, and the consequences, or maybe we should say outcome, should move us to further wagers.</p><p></p><p>The difference, as I see it with trad is profound, and surfacing that guided my use of terms. Again, I freely admit I don't use them exactly like Baker, but that may reflect a focus on different scope. </p><p></p><p>Trad centers the introduction of new story elements on adherence to a plot, some sort of setting which is used to generate a set of constraints and trajectory of narrative that is independent of story considerations.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 9516731, member: 82106"] Responding a bit to both of your posts: I think when Baker/Meguey talk about what follows or is sequitur I feel that I addressed that a bit more in my last post. It does NOT have to involve each thing being a simple logical consequence of the proximate elements of fiction. It can be drawn from fronts/clocks/threat maps, or even just principles, as [USER=42582]@pemerton[/USER] noted (barf forth apocalyptica). I agree, whatever the stakes are in a given situation they'll have to matter to the players, and the consequences, or maybe we should say outcome, should move us to further wagers. The difference, as I see it with trad is profound, and surfacing that guided my use of terms. Again, I freely admit I don't use them exactly like Baker, but that may reflect a focus on different scope. Trad centers the introduction of new story elements on adherence to a plot, some sort of setting which is used to generate a set of constraints and trajectory of narrative that is independent of story considerations. [/QUOTE]
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