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<blockquote data-quote="Cedric" data-source="post: 1299882" data-attributes="member: 2044"><p>The fact that this is a company hiring someone for employee morale and recreation...and that they will be paid, by the company..keeps me from AT ALL being weirded out by this. </p><p></p><p>In fact, I applaud the initiative of the company officers and am somewhat jealous of the employees. </p><p></p><p>Now if someone was hiring a GM to run a game for him and his friends that could be strange, but again...depending on the circumstance. As RPG's and RPG'ers have matured they have realized that the pressures of Real Life make gaming more of a challenge, but that it is still important enough to them to fit into their lives somehow. </p><p></p><p>Being a GM, especially for multiple games and game systems is a lot of work. I do not find it at all strange that in todays high demand world where so many "old school" gamers have graduated from the game room to the board room that hiring a GM would be at all unreasonable. </p><p></p><p>But then...I used to play games for a living. I was paid by a distrubutor to playtest dozens of games, provide feedback and help decide which games will sell, which won't sell and which games are much better then their sales figures would indicate. </p><p></p><p>I had a great time with everything from the original Middle Earth CCG (where they took none of suggestions!) to multiple RPG's that changed dramatically based on our feedback. It was a good job.</p><p></p><p>Cedric</p></blockquote><p></p>
[QUOTE="Cedric, post: 1299882, member: 2044"] The fact that this is a company hiring someone for employee morale and recreation...and that they will be paid, by the company..keeps me from AT ALL being weirded out by this. In fact, I applaud the initiative of the company officers and am somewhat jealous of the employees. Now if someone was hiring a GM to run a game for him and his friends that could be strange, but again...depending on the circumstance. As RPG's and RPG'ers have matured they have realized that the pressures of Real Life make gaming more of a challenge, but that it is still important enough to them to fit into their lives somehow. Being a GM, especially for multiple games and game systems is a lot of work. I do not find it at all strange that in todays high demand world where so many "old school" gamers have graduated from the game room to the board room that hiring a GM would be at all unreasonable. But then...I used to play games for a living. I was paid by a distrubutor to playtest dozens of games, provide feedback and help decide which games will sell, which won't sell and which games are much better then their sales figures would indicate. I had a great time with everything from the original Middle Earth CCG (where they took none of suggestions!) to multiple RPG's that changed dramatically based on our feedback. It was a good job. Cedric [/QUOTE]
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