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Suggestions for minions
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<blockquote data-quote="Ahzad" data-source="post: 4826484" data-attributes="member: 4232"><p>I'm looking for some suggestions for fun and interesting minions. I've got an upcoming encounter set in the underdark, on the flooded ruins and dwarven outpost maps (I forgot where these come from), but I attached them. The party will start on the flooded ruins map cross/ford the river to get to the other map, and will have to either ford the river there or cross the bridge. </p><p></p><p>The party is 11th level, and consists of rogue/cloaked sniper, cleric/radiant servant, paladin/champion of order, warlock/feytouched, wizard/hermetic sabotuer, fighter/pit fighter, wizard/academy master.</p><p></p><p>I'm thinking my big boss will be a couple of medusa archers that will have taken over the old dwarven outpost, so I need some lackeys for them to harass the party with until they enter play. I would like to use a bunch of minions that are fun and interesting and to have lots and lots of minis on the map for them to wade through, they like that kind of thing, and it's fun to put lots of minis on the map.</p><p></p><p>The encounter should be one they win, it's just an random thing they've encountered on their way to their goal, but should still be fun. It's the only thing we are doing that night 4 hours or so.</p><p></p><p>I would like to try and avoid using the same minions i've used in the past and those would include gnolls, orcs, kobolds, probably other relatively common ones that I can't seem to recall right now. I've got undead, drow, and kou-toa in the immediate future so I would like to avoid them as well.</p><p></p><p>Any ideas for me?</p></blockquote><p></p>
[QUOTE="Ahzad, post: 4826484, member: 4232"] I'm looking for some suggestions for fun and interesting minions. I've got an upcoming encounter set in the underdark, on the flooded ruins and dwarven outpost maps (I forgot where these come from), but I attached them. The party will start on the flooded ruins map cross/ford the river to get to the other map, and will have to either ford the river there or cross the bridge. The party is 11th level, and consists of rogue/cloaked sniper, cleric/radiant servant, paladin/champion of order, warlock/feytouched, wizard/hermetic sabotuer, fighter/pit fighter, wizard/academy master. I'm thinking my big boss will be a couple of medusa archers that will have taken over the old dwarven outpost, so I need some lackeys for them to harass the party with until they enter play. I would like to use a bunch of minions that are fun and interesting and to have lots and lots of minis on the map for them to wade through, they like that kind of thing, and it's fun to put lots of minis on the map. The encounter should be one they win, it's just an random thing they've encountered on their way to their goal, but should still be fun. It's the only thing we are doing that night 4 hours or so. I would like to try and avoid using the same minions i've used in the past and those would include gnolls, orcs, kobolds, probably other relatively common ones that I can't seem to recall right now. I've got undead, drow, and kou-toa in the immediate future so I would like to avoid them as well. Any ideas for me? [/QUOTE]
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