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Suggestions for things to improve, fix, or add for the ZEITGEIST Act One compilation?
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<blockquote data-quote="mcmillan" data-source="post: 6208064" data-attributes="member: 6681949"><p>In the fight with MacBannin, I had some contradictions between his abilities and what seemed reasonable tactics (though that may be just my interpretation). I played MacBannin as wanting to get back to his lab, thus trying to run away from the group. But since his hex touch was only melee based, once he broke away from the group he couldn't really be effective in combat. Having some kind of ranged attack would have been nice. I also wonder if it would have made sense to make MacBannin an elite in the 4e stats, to make him a bit tougher as that fight felt a little anticlimactic for our group. </p><p></p><p>In Digging For Lies, my player's initially tried to enter to portal to escape from the flood trap. I interpreted the description of it as meaning they could enter the void between planes, but no further, but a bit of explicit guidance about that situation might have been helpful. (just rereading it now I noticed I missed the part about saying visible boundaries 100 ft in, which might have been enough to dissuade them).</p></blockquote><p></p>
[QUOTE="mcmillan, post: 6208064, member: 6681949"] In the fight with MacBannin, I had some contradictions between his abilities and what seemed reasonable tactics (though that may be just my interpretation). I played MacBannin as wanting to get back to his lab, thus trying to run away from the group. But since his hex touch was only melee based, once he broke away from the group he couldn't really be effective in combat. Having some kind of ranged attack would have been nice. I also wonder if it would have made sense to make MacBannin an elite in the 4e stats, to make him a bit tougher as that fight felt a little anticlimactic for our group. In Digging For Lies, my player's initially tried to enter to portal to escape from the flood trap. I interpreted the description of it as meaning they could enter the void between planes, but no further, but a bit of explicit guidance about that situation might have been helpful. (just rereading it now I noticed I missed the part about saying visible boundaries 100 ft in, which might have been enough to dissuade them). [/QUOTE]
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