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General Tabletop Discussion
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Suggestions for things to improve, fix, or add for the ZEITGEIST Act One compilation?
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<blockquote data-quote="Tukka" data-source="post: 6229011" data-attributes="member: 6668048"><p>Always on Time, Battle of Colmar's Folly:</p><p></p><p>* Privateer Officers: Someone in this thread mentioned early on how underleveled enemies don't work very well in 4e but couldn't recall exactly where they were used. Here's one (another is the Kaja fight in Digging for Lies). You would probably be better served having either higher level minions/goons, or a smaller number of appropriately-leveled enemies. Personally I bumped the officers up to level 6 and removed two of them from the Amicus.</p><p></p><p>* Obscurati Marines. The Courseur ability doesn't have a usage frequency attached to it. I assume it's supposed to be an at-will.</p><p></p><p>* Glaz du Sang Marie. He has two powers called Icicle Rain. I think the second one (the encounter power) is supposed to be called Ice Slick or something. Also, his defenses are kind of weird (I guess this is because he's supposed to depend on Ice Shield to defend against most conventional attacks?). I moderated them, so he has AC 22, Fort 20, Ref 22, Will 24.</p></blockquote><p></p>
[QUOTE="Tukka, post: 6229011, member: 6668048"] Always on Time, Battle of Colmar's Folly: * Privateer Officers: Someone in this thread mentioned early on how underleveled enemies don't work very well in 4e but couldn't recall exactly where they were used. Here's one (another is the Kaja fight in Digging for Lies). You would probably be better served having either higher level minions/goons, or a smaller number of appropriately-leveled enemies. Personally I bumped the officers up to level 6 and removed two of them from the Amicus. * Obscurati Marines. The Courseur ability doesn't have a usage frequency attached to it. I assume it's supposed to be an at-will. * Glaz du Sang Marie. He has two powers called Icicle Rain. I think the second one (the encounter power) is supposed to be called Ice Slick or something. Also, his defenses are kind of weird (I guess this is because he's supposed to depend on Ice Shield to defend against most conventional attacks?). I moderated them, so he has AC 22, Fort 20, Ref 22, Will 24. [/QUOTE]
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