D&D 5E (2014) Suggestions on my custom class


log in or register to remove this ad

I have a couple thoughts.

First, it looks almost fine balance wise, except that Perfect Counter seems far too good. But only because it can potentially be used every round of combat. I think it needs to be limited, perhaps by using the same resource pool as Flash Step.

I think the 11th level Extra Attack cuts too much into the fighter's schtick.

I think you ought to list which energy types the bonus weapon damage can deal.


And finally, I think you've focused too much on combat features. There ought to be some social or exploration features fitted in there somewhere.
 

Do you have any suggestions on what i should exchange for some more social features. I took out the extra attack and two of the ability scores increases so now i have a level 6, 11, and 14 slots free
 
Last edited:

I really don't know.

What do you see this class's likely role in society? How do they prefer to interact with other people and their environment? How do others see them? There must be something your picturing about this class that could be the basis for some neat little features.
 


Remove ads

Top