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Community
General Tabletop Discussion
*TTRPGs General
Suggestions to have players play a Cleric.
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<blockquote data-quote="GlassJaw" data-source="post: 2377249" data-attributes="member: 22103"><p>It's funny that no one seems to jump at playing a cleric because in every campaign I've played in, they are consistently the one of the more "powerful" classes, even just a single-classed cleric. As powerful as they are though, I will agree that it's rare for someone to have cleric at the top of their PC list.</p><p></p><p>As far as how necessary it is to have a cleric in a group, if you are playing published material, I would highly recommend having a cleric in the group in almost all cases. I've played in the RttToEE, run part of CotSQ, and currently running the Shackled City AP, and I couldn't imagine not having a cleric in any of those groups.</p><p></p><p>If you are running a homebrew, you can certainly tailor things if there isn't a cleric in the group.</p></blockquote><p></p>
[QUOTE="GlassJaw, post: 2377249, member: 22103"] It's funny that no one seems to jump at playing a cleric because in every campaign I've played in, they are consistently the one of the more "powerful" classes, even just a single-classed cleric. As powerful as they are though, I will agree that it's rare for someone to have cleric at the top of their PC list. As far as how necessary it is to have a cleric in a group, if you are playing published material, I would highly recommend having a cleric in the group in almost all cases. I've played in the RttToEE, run part of CotSQ, and currently running the Shackled City AP, and I couldn't imagine not having a cleric in any of those groups. If you are running a homebrew, you can certainly tailor things if there isn't a cleric in the group. [/QUOTE]
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Suggestions to have players play a Cleric.
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