Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Suggestions to have players play a Cleric.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="talien" data-source="post: 2377958" data-attributes="member: 3285"><p>I've seen this problem before with living games and for the life of me I don't undersatnd it. Or I should say, I don't share the distate for clerics (I'm playing one in our current Arcanis campaign). I think the problem is how clerics are perceived.</p><p></p><p>Here's how I play Quintus, a legionnaire: 1) he's a legionniare, not a cleric in his own mind. He treats his divine gifts more likely superpowers, not as religious dogma, 2) his divine magic is tied to his standard (his spear), which he uses in battle as well. He sees himself as a spiritual and military leader, not as a healer by any means. 3) and yet, he IS a healer and everybody misses him when he's not around.</p><p></p><p>When Quintus it not around (because I'm DMing), our fihali druid and elven bard have to make up the difference. It's not easy, but it can be done.</p><p></p><p>I think people don't like the idea of being a support person. Quintus' use of the longspear makes him ideal for being in the second row, where he can both cast spells and hit bad guys. It works well.</p><p></p><p>What I see, though, is too many people wanting to make all around survivor characters who can do well on their own without any assistance. That is, they want lots of hit points and a high armor class, so they don't want to branch out into anything that might sap those two strong numbers. Especially at low levels, this attitude seems common. </p><p></p><p>But it's ridiculous. Yes, sorcerers and wizards are weak at first, but they trade that off for ULTIMATE POWAH! Clerics have a similar range...but ultimately, they are a class that's built to support others. There's nothing wrong with that, but it takes a cooperative mentality for the group to do it.</p><p></p><p>In short, if your group of PCs don't want to support it each other, it's likely there are other issues involving trust and competition that haven't quite gelled. More experience gaming groups who have played together tend to accept clerics more easily, and groups that are higher level are more likely to have a cleric than lower level parties.</p></blockquote><p></p>
[QUOTE="talien, post: 2377958, member: 3285"] I've seen this problem before with living games and for the life of me I don't undersatnd it. Or I should say, I don't share the distate for clerics (I'm playing one in our current Arcanis campaign). I think the problem is how clerics are perceived. Here's how I play Quintus, a legionnaire: 1) he's a legionniare, not a cleric in his own mind. He treats his divine gifts more likely superpowers, not as religious dogma, 2) his divine magic is tied to his standard (his spear), which he uses in battle as well. He sees himself as a spiritual and military leader, not as a healer by any means. 3) and yet, he IS a healer and everybody misses him when he's not around. When Quintus it not around (because I'm DMing), our fihali druid and elven bard have to make up the difference. It's not easy, but it can be done. I think people don't like the idea of being a support person. Quintus' use of the longspear makes him ideal for being in the second row, where he can both cast spells and hit bad guys. It works well. What I see, though, is too many people wanting to make all around survivor characters who can do well on their own without any assistance. That is, they want lots of hit points and a high armor class, so they don't want to branch out into anything that might sap those two strong numbers. Especially at low levels, this attitude seems common. But it's ridiculous. Yes, sorcerers and wizards are weak at first, but they trade that off for ULTIMATE POWAH! Clerics have a similar range...but ultimately, they are a class that's built to support others. There's nothing wrong with that, but it takes a cooperative mentality for the group to do it. In short, if your group of PCs don't want to support it each other, it's likely there are other issues involving trust and competition that haven't quite gelled. More experience gaming groups who have played together tend to accept clerics more easily, and groups that are higher level are more likely to have a cleric than lower level parties. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Suggestions to have players play a Cleric.
Top