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<blockquote data-quote="awesomeocalypse" data-source="post: 5144769" data-attributes="member: 85641"><p>Generally the reason the players become disinterested in the character has nothing to do with the story, and is purely to do with power level, either the character being inherantly underpowered due to shoddy build and randomized stats, or because a new splat just came out with more powerful options. Since my group tends to be very much about MOAR POWER, there isn't a story in the world that could compell them to be satisfied with a character they perceive as underpowered. In fact, in a few cases players have specifically requested that they be allowed to continue playing the "same" character in an in-character sense, but simply swap in the unsatisfying stat block for a better one (e.g. "I really like playing Hero McAwesomesauce on his quest for the sword of destiny, but I'd like it a lot more if instead of being a 16 st. fighter he was an 18 str. paladin, so can we just handwave that he got blessed by god or something?)</p><p> </p><p></p><p> </p><p>The issue for our group is that, while we like story, we tend to be powergamers, and by and large players would rather play a character who is of no importance to the story, but who has badass powers, than an underpowered character that is critical to the story. As one of my buddies put it a long time ago, "I'd rather be Faramir than Frodo--so what if he's a less important character, he's a much bigger badass".</p><p> </p><p>But the thing is, if we do have the powerful characters we like, then we get really involved in the story and rp and our DMs will have a lot of fun coming up with plots for us...which work fine, until a new option comes out that is OVER 9000!!1! and somebody just has to play it, preestablished story be damned.</p></blockquote><p></p>
[QUOTE="awesomeocalypse, post: 5144769, member: 85641"] Generally the reason the players become disinterested in the character has nothing to do with the story, and is purely to do with power level, either the character being inherantly underpowered due to shoddy build and randomized stats, or because a new splat just came out with more powerful options. Since my group tends to be very much about MOAR POWER, there isn't a story in the world that could compell them to be satisfied with a character they perceive as underpowered. In fact, in a few cases players have specifically requested that they be allowed to continue playing the "same" character in an in-character sense, but simply swap in the unsatisfying stat block for a better one (e.g. "I really like playing Hero McAwesomesauce on his quest for the sword of destiny, but I'd like it a lot more if instead of being a 16 st. fighter he was an 18 str. paladin, so can we just handwave that he got blessed by god or something?) The issue for our group is that, while we like story, we tend to be powergamers, and by and large players would rather play a character who is of no importance to the story, but who has badass powers, than an underpowered character that is critical to the story. As one of my buddies put it a long time ago, "I'd rather be Faramir than Frodo--so what if he's a less important character, he's a much bigger badass". But the thing is, if we do have the powerful characters we like, then we get really involved in the story and rp and our DMs will have a lot of fun coming up with plots for us...which work fine, until a new option comes out that is OVER 9000!!1! and somebody just has to play it, preestablished story be damned. [/QUOTE]
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