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<blockquote data-quote="Dice4Hire" data-source="post: 5146360" data-attributes="member: 55066"><p>I am not fond of the idea of doing random character choice regarding classes and races, as I just do not like some of them, and would not enjoy having to play one. And this is edition/game system neutral For the same reason, in PBEMs, I am usually loath to take over some existing character in a game. </p><p></p><p>Sure, some might see this as a challenge, but ......</p><p></p><p>I know many DMs want players to stick with the same characters so they can hang plot hooks off them and build story arcs around them, but if the player is that kind of player(and I am), then try to work with that player. Make them part of a guild or extended family or whatnot, who share opinions and are willing to honor the previous character's commitments, while still allowing that player to switch occasionally.</p><p></p><p>A good player trying character suicide is a last-ditch response, in my experience. </p><p></p><p>A bad player trying to derail the campaign is a totally different thing.</p></blockquote><p></p>
[QUOTE="Dice4Hire, post: 5146360, member: 55066"] I am not fond of the idea of doing random character choice regarding classes and races, as I just do not like some of them, and would not enjoy having to play one. And this is edition/game system neutral For the same reason, in PBEMs, I am usually loath to take over some existing character in a game. Sure, some might see this as a challenge, but ...... I know many DMs want players to stick with the same characters so they can hang plot hooks off them and build story arcs around them, but if the player is that kind of player(and I am), then try to work with that player. Make them part of a guild or extended family or whatnot, who share opinions and are willing to honor the previous character's commitments, while still allowing that player to switch occasionally. A good player trying character suicide is a last-ditch response, in my experience. A bad player trying to derail the campaign is a totally different thing. [/QUOTE]
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