Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Geek Talk & Media
Suite Interoperability
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pezagent" data-source="post: 1252457" data-attributes="member: 15568"><p>Hi guys, I've been reading this thread over again (and over) and picking out bits, I can see that the priliminary discussion about "standards" usually revolves around the same universe.</p><p></p><p>I've taken the opportunity to invite the participants (who registered emails) to the new group I've started at Yahoo! groups. I started this group because I was stuck in the mud at the other group started for d-20 XML.</p><p></p><p>My main beef with these sort of things is that everybody has an idea, nobody has an application. In design, there needs to be a fairly good ratio of ideas to applications. When too many ideas get passed around the room nothing happens because action is not taken. This is true of any community input, or brainstorming scenereo. Of course, people aren't really brainstorming right now, because there's no project leader. And there's no project leader because there's no projects.</p><p></p><p>The other beef I've been having is about XML/XSL/XSD in general. People seem to think they have a firm grasp of what XML is, or what XSL can do, but in reality, I'm finding that very few people who are tossing around these ideas of creating standards aren't really aware of how these tools work. The recommendations that were put forth by the original d-20 group memebers is, IMO, totally useless, superfluous, and considers nothing about real-world applications and everything about make-believe applications. So it is imperative that anyone wishing to go beyond the idea stage not only grasp the concepts behind how XML/XSL/XSD work together, but also start <strong>using</strong> them.</p><p></p><p>Not only should one know about how the XML "system" works, one should also understand the concepts behind non-procedural programming and patterns, so that when we talk about seperating application logic from the data source people know what we're talking about. I'm not a computer scientist, I'm a progressive hack with a bit of professional experience under my belt--and a f*load of theory in my head. So I'm no expert, but I expect that others undertaking these projects should have <em>some</em> pattern theory so conversations don't drift into the abyss because one of the participants isn't prepped for takeoff.</p><p></p><p>Anyway, I'm going to stop there for now. </p><p></p><p>Regards,</p><p></p><p>/johnny <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="pezagent, post: 1252457, member: 15568"] Hi guys, I've been reading this thread over again (and over) and picking out bits, I can see that the priliminary discussion about "standards" usually revolves around the same universe. I've taken the opportunity to invite the participants (who registered emails) to the new group I've started at Yahoo! groups. I started this group because I was stuck in the mud at the other group started for d-20 XML. My main beef with these sort of things is that everybody has an idea, nobody has an application. In design, there needs to be a fairly good ratio of ideas to applications. When too many ideas get passed around the room nothing happens because action is not taken. This is true of any community input, or brainstorming scenereo. Of course, people aren't really brainstorming right now, because there's no project leader. And there's no project leader because there's no projects. The other beef I've been having is about XML/XSL/XSD in general. People seem to think they have a firm grasp of what XML is, or what XSL can do, but in reality, I'm finding that very few people who are tossing around these ideas of creating standards aren't really aware of how these tools work. The recommendations that were put forth by the original d-20 group memebers is, IMO, totally useless, superfluous, and considers nothing about real-world applications and everything about make-believe applications. So it is imperative that anyone wishing to go beyond the idea stage not only grasp the concepts behind how XML/XSL/XSD work together, but also start [b]using[/b] them. Not only should one know about how the XML "system" works, one should also understand the concepts behind non-procedural programming and patterns, so that when we talk about seperating application logic from the data source people know what we're talking about. I'm not a computer scientist, I'm a progressive hack with a bit of professional experience under my belt--and a f*load of theory in my head. So I'm no expert, but I expect that others undertaking these projects should have [i]some[/i] pattern theory so conversations don't drift into the abyss because one of the participants isn't prepped for takeoff. Anyway, I'm going to stop there for now. Regards, /johnny :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
Suite Interoperability
Top