Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Sultans of Smack
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="HidaSasuke" data-source="post: 1249298" data-attributes="member: 14436"><p>This doesn't follow the base rules of the smackdown exactly, I'm ashamed to say. It's 18 levels, and is best done over the course of two rounds of combat. However, it's damaging enough that I think it's worth putting up, especially in the context of a WotC-only 3.5 smack. I apologize if the format is confusing in any way.</p><p></p><p>Books: Core 3.5 rules, The Complete Warrior (WotC's 3.5 equivalent of Sword and Fist)</p><p></p><p>Half-Orc, starting Strength of 20.</p><p></p><p>Lvl1 Barbarian Destructive Rage</p><p>Lvl2 Fighter Power Attack</p><p>Lvl3 Fighter Intimidating Rage, Cleave</p><p>Lvl4 Fighter</p><p>Lvl5 Fighter Weapon Focus (Lance)</p><p>Lvl6 Fighter Mounted Combat</p><p>Lvl7 Frenzied Berserker</p><p>Lvl8 Frenzied Berserker</p><p>Lvl9 Frenzied Berserker Ride-By Attack</p><p>Lvl10 Frenzied Berserker</p><p>Lvl11 Frenzied Berserker</p><p>Lvl12 Frenzied Berserker Spirited Charge</p><p>Lvl13 Frenzied Berserker</p><p>Lvl14 Frenzied Berserker</p><p>Lvl15 Frenzied Berserker Improved Sunder</p><p>Lvl16 Frenzied Berserker</p><p>At this point, find a way to get your alignment changed to Lawful. You should still have all your abilities from Frenzied Berserker available, unless I missed something.</p><p>Lvl17 Cavalier </p><p>Lvl18 Cavalier Combat Brute</p><p></p><p>x4 Power Attack from Frenzied Berserker</p><p>Combat Brute + Frenzied Berseker = x5 Power Attacks, with two-handed weapon on second-round attack</p><p></p><p>Base 20 Str</p><p>Rage +2 Str</p><p>Frenzy +10 Str</p><p>Belt of Giant Strength +6 Str, 36k</p><p>Manual of Gainful Exercise +4 Str, 110k</p><p>4 Stat boosts into Strength, +4 Str</p><p>Major Ring of Spell Storing w/ Righteous Might, +8 Str, Lance becomes 2d6</p><p></p><p>That's 54 Strength, for a total bonus of +22. Using a Lance two-handed, that becomes +33.</p><p></p><p>Rhino Hide armor, +2d6 damage, 5165 gp</p><p>+1 Axiomatic Holy Flaming Shocking Frost Vicious Bane Lance, 200k gp</p><p>Greater Magic Weapon on Lance, making it +5.</p><p>Activate your Ring, then Rage, then Frenzy, then charge while mounted at a target matching the Bane on your weapon.</p><p>Burning all +18 BAB into Power Attack gives +72 damage.</p><p>That's 2d6(Lance)+7d6(enchantments)+112.</p><p>Deadly Charge with a Lance multiplies all that except the enchantments by 4.</p><p>That's 8d6+11d6+448, or 19d6+448, for an average of 514.5 damage in round 1.</p><p></p><p>And if you want, go to a second round. Using your Combat Brute feat, burn off all +18 BAB for a Full Attack on your opponent. That'll give +90 damage. Now, with the Frenzy, you're swinging 5 times. You hit with all 5 (likely, with your huge strength), that's (2d6(lance)+11d6(enchantments)+90(Power Attack)+33(Strength)+5(enchantment))*5, or 10d6+55d6+450+165+25, or 65d6+640, for an average of 867.5 damage in round 2. All in all, that's an average of 1382 damage over two rounds, or 691 damage per round.</p><p></p><p>It could probably get nastier by dropping Frost or somesuch and adding Spell Storing capability to the weapon, tossing some sort of Con-damage spell in there, but I really don't want to look through the spells to find the best one.</p></blockquote><p></p>
[QUOTE="HidaSasuke, post: 1249298, member: 14436"] This doesn't follow the base rules of the smackdown exactly, I'm ashamed to say. It's 18 levels, and is best done over the course of two rounds of combat. However, it's damaging enough that I think it's worth putting up, especially in the context of a WotC-only 3.5 smack. I apologize if the format is confusing in any way. Books: Core 3.5 rules, The Complete Warrior (WotC's 3.5 equivalent of Sword and Fist) Half-Orc, starting Strength of 20. Lvl1 Barbarian Destructive Rage Lvl2 Fighter Power Attack Lvl3 Fighter Intimidating Rage, Cleave Lvl4 Fighter Lvl5 Fighter Weapon Focus (Lance) Lvl6 Fighter Mounted Combat Lvl7 Frenzied Berserker Lvl8 Frenzied Berserker Lvl9 Frenzied Berserker Ride-By Attack Lvl10 Frenzied Berserker Lvl11 Frenzied Berserker Lvl12 Frenzied Berserker Spirited Charge Lvl13 Frenzied Berserker Lvl14 Frenzied Berserker Lvl15 Frenzied Berserker Improved Sunder Lvl16 Frenzied Berserker At this point, find a way to get your alignment changed to Lawful. You should still have all your abilities from Frenzied Berserker available, unless I missed something. Lvl17 Cavalier Lvl18 Cavalier Combat Brute x4 Power Attack from Frenzied Berserker Combat Brute + Frenzied Berseker = x5 Power Attacks, with two-handed weapon on second-round attack Base 20 Str Rage +2 Str Frenzy +10 Str Belt of Giant Strength +6 Str, 36k Manual of Gainful Exercise +4 Str, 110k 4 Stat boosts into Strength, +4 Str Major Ring of Spell Storing w/ Righteous Might, +8 Str, Lance becomes 2d6 That's 54 Strength, for a total bonus of +22. Using a Lance two-handed, that becomes +33. Rhino Hide armor, +2d6 damage, 5165 gp +1 Axiomatic Holy Flaming Shocking Frost Vicious Bane Lance, 200k gp Greater Magic Weapon on Lance, making it +5. Activate your Ring, then Rage, then Frenzy, then charge while mounted at a target matching the Bane on your weapon. Burning all +18 BAB into Power Attack gives +72 damage. That's 2d6(Lance)+7d6(enchantments)+112. Deadly Charge with a Lance multiplies all that except the enchantments by 4. That's 8d6+11d6+448, or 19d6+448, for an average of 514.5 damage in round 1. And if you want, go to a second round. Using your Combat Brute feat, burn off all +18 BAB for a Full Attack on your opponent. That'll give +90 damage. Now, with the Frenzy, you're swinging 5 times. You hit with all 5 (likely, with your huge strength), that's (2d6(lance)+11d6(enchantments)+90(Power Attack)+33(Strength)+5(enchantment))*5, or 10d6+55d6+450+165+25, or 65d6+640, for an average of 867.5 damage in round 2. All in all, that's an average of 1382 damage over two rounds, or 691 damage per round. It could probably get nastier by dropping Frost or somesuch and adding Spell Storing capability to the weapon, tossing some sort of Con-damage spell in there, but I really don't want to look through the spells to find the best one. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Sultans of Smack
Top