Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Sultans of Smack
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jeremy" data-source="post: 150479" data-attributes="member: 4036"><p><strong>Orcish Barbarian Smackdown</strong></p><p>Originally posted by Carpe DM</p><p></p><p>Ok, this one works best if the user is an NPC Fiendish Orc(so this one's for you, DMs), but the principles work fine for PCs too.</p><p></p><p>Required Race:</p><p></p><p>Half-Orc, Fiendish template</p><p></p><p>Required Classes:</p><p></p><p>Barbarian 6</p><p>Blessed of Gruumsh 9 (see Dragon #282)</p><p></p><p>Required Items:</p><p></p><p>Orcish Double Axe (Greater MWeaponed to +5 / +5 by your friendly neighborhood cleric)</p><p>Boots of Speed (for haste)</p><p></p><p>Required Feats:</p><p></p><p>Ambidexterity</p><p>Two-weapon fighting</p><p>Improved Two-weapon Fighting</p><p></p><p>The Tactic Summary:</p><p></p><p>From surprise, the Blessed delivers a devastating charge. On the first round of combat, the Blessed then attacks 12 (yup, 12!) times.</p><p></p><p>The charge:</p><p></p><p>The Blessed charges, raging and using his Luck of Gruumsh ability to add +8 to hit, while smiting (from fiendish template), power attacking and using his Fist of Gruumsh ability to add to damage.</p><p></p><p>His attack is at: +15 base, +9 (luck of Gruumsh), +12 (strength: start with a 20 strength (18 +2 racial), add 4 for the level-ups (assuming 16th level here) then get +6 from an empowered bull's strength and +4 for the rage, puts you at 34 strength) and +5 (weapon). Also add +2 (charge).</p><p></p><p>This puts him at a +43. If you really want this to hurt, have him drink a potion of true strike first, and do a full power attack. Even without the TS, he can full power attack (15 points, let's say) and still be at +28, hitting AC 38 on average. Not bad.</p><p></p><p>Damage is: </p><p></p><p>1d8 + 15 (power attack) + 18 (two handed blow means 1.5 * 12) + 15 (smite from fiendish template) + 5 (weapon) = </p><p></p><p>1d8 + 53 + 3d6 (from Fist of Gruumsh), or on average, 68 points of damage.</p><p></p><p>If he crits (due to improved crit feat and keen weapon spell, if he has the sense to use them), he'll do: </p><p></p><p>3d8 + 159 + 3d6, which is roughly 192 points of damage. Not too slouchy.</p><p></p><p>But the really nasty surprise comes the next round, now that he's closed with the enemy. </p><p></p><p>The Blessed takes a full attack action, and uses his Thunderous Roar ability, so his main attacks are, if he's hasted, </p><p></p><p>(partial action) +34/+34 </p><p></p><p>(full attack action)+34/+34/+29/+29/+24/+24 as main attacks and +34/+34/+29/+29 for his offhand attacks, giving a total of 12 attacks in one round.</p><p></p><p>Each attack does 1d8 + 12 + 5 (for main attacks) and 1d8 + 6 + 5 (for offhand attacks). </p><p></p><p>If he were to hit on all attacks (which I'll address here in a second), he'll do 8d8 + 96 + 40 (or, on average 172 pts of damage) from main attacks and 4d8 + 24 + 20 (or, on average, 62 pts of damage) from offhand attacks.</p><p></p><p>The total? 234 points of damage in Round One, following the 68-192 points of damage he did in the surprise round. </p><p></p><p>So the difficulty here is that he has to hit. That's true, but his lowest attack is at +24, and that's nothing to slouch at. Furthermore, four of his attacks are going to be at the highest level (+34) which is going to hit almost anything.</p><p></p><p>Paladin: "What ho, ye scurvy orcs! Flee my path, or suffer my righteous indignation."</p><p></p><p>Orcish Blessed of Gruumsh: SMACK! WHAM! WHAM! WHAM! WHAM! WHAM! WHAM! WHAM! WHAM! WHAM! WHAM! WHAM! WHAM!</p><p></p><p>Paladin: "Gurgle..."</p><p></p><p>Orcs: "Thanks, Carpe!"</p><p></p><p>Ah, yes...Orcs are back.</p><p></p><p>Enjoy,</p><p></p><p>Carpe</p></blockquote><p></p>
[QUOTE="Jeremy, post: 150479, member: 4036"] [b]Orcish Barbarian Smackdown[/b] Originally posted by Carpe DM Ok, this one works best if the user is an NPC Fiendish Orc(so this one's for you, DMs), but the principles work fine for PCs too. Required Race: Half-Orc, Fiendish template Required Classes: Barbarian 6 Blessed of Gruumsh 9 (see Dragon #282) Required Items: Orcish Double Axe (Greater MWeaponed to +5 / +5 by your friendly neighborhood cleric) Boots of Speed (for haste) Required Feats: Ambidexterity Two-weapon fighting Improved Two-weapon Fighting The Tactic Summary: From surprise, the Blessed delivers a devastating charge. On the first round of combat, the Blessed then attacks 12 (yup, 12!) times. The charge: The Blessed charges, raging and using his Luck of Gruumsh ability to add +8 to hit, while smiting (from fiendish template), power attacking and using his Fist of Gruumsh ability to add to damage. His attack is at: +15 base, +9 (luck of Gruumsh), +12 (strength: start with a 20 strength (18 +2 racial), add 4 for the level-ups (assuming 16th level here) then get +6 from an empowered bull's strength and +4 for the rage, puts you at 34 strength) and +5 (weapon). Also add +2 (charge). This puts him at a +43. If you really want this to hurt, have him drink a potion of true strike first, and do a full power attack. Even without the TS, he can full power attack (15 points, let's say) and still be at +28, hitting AC 38 on average. Not bad. Damage is: 1d8 + 15 (power attack) + 18 (two handed blow means 1.5 * 12) + 15 (smite from fiendish template) + 5 (weapon) = 1d8 + 53 + 3d6 (from Fist of Gruumsh), or on average, 68 points of damage. If he crits (due to improved crit feat and keen weapon spell, if he has the sense to use them), he'll do: 3d8 + 159 + 3d6, which is roughly 192 points of damage. Not too slouchy. But the really nasty surprise comes the next round, now that he's closed with the enemy. The Blessed takes a full attack action, and uses his Thunderous Roar ability, so his main attacks are, if he's hasted, (partial action) +34/+34 (full attack action)+34/+34/+29/+29/+24/+24 as main attacks and +34/+34/+29/+29 for his offhand attacks, giving a total of 12 attacks in one round. Each attack does 1d8 + 12 + 5 (for main attacks) and 1d8 + 6 + 5 (for offhand attacks). If he were to hit on all attacks (which I'll address here in a second), he'll do 8d8 + 96 + 40 (or, on average 172 pts of damage) from main attacks and 4d8 + 24 + 20 (or, on average, 62 pts of damage) from offhand attacks. The total? 234 points of damage in Round One, following the 68-192 points of damage he did in the surprise round. So the difficulty here is that he has to hit. That's true, but his lowest attack is at +24, and that's nothing to slouch at. Furthermore, four of his attacks are going to be at the highest level (+34) which is going to hit almost anything. Paladin: "What ho, ye scurvy orcs! Flee my path, or suffer my righteous indignation." Orcish Blessed of Gruumsh: SMACK! WHAM! WHAM! WHAM! WHAM! WHAM! WHAM! WHAM! WHAM! WHAM! WHAM! WHAM! WHAM! Paladin: "Gurgle..." Orcs: "Thanks, Carpe!" Ah, yes...Orcs are back. Enjoy, Carpe [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Sultans of Smack
Top