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<blockquote data-quote="Jeremy" data-source="post: 150548" data-attributes="member: 4036"><p><strong>The Endless Horde</strong></p><p>Originally posted by Aloïsius</p><p></p><p>These are not "200" damage smack, but, they are indeed fun.</p><p></p><p>The endless horde.</p><p></p><p>How many time have you fight the lich/demon/evil necromancer in the last room of this creepy dungeon ? How many time has this monster abused the fact that you were out of spell/hit point/charge ? Thanks to Magic Of Faerun, there is a way of having a vengeance. (using the traditional 16th spellcaster)</p><p></p><p>1)You need a wizard, or wizard-like PrC (Red Wizard, Shadow adept, Incantatrix...)</p><p>2)You need the 6th level spell Energy Transformation Field</p><p>3)You need Summon Monster 8</p><p>4)You need the attune gem feat</p><p></p><p>Attune your Gem with Energy Transformation Field, linked to Summon Monster 8 : 1d3 Celestial elephant. The triggering condition will be "when the Gem comes within 5 ft of the enemy". This one will loose all its spell ability, spell-like ability and supernatural ability, and most of its magic items will become useless. But the fun is that every attempt of using such capacity will instead summon 1d3 celestial elephant, who will likely charge, and smite the vile creature. Smite is a supernatural ability, and won't work, but will cause 1d3 new celestial elephant to be summoned the next round. The field is a 40 feet radius spread, so it will eventually fill the room. All you have to do is to cast from outside of the spread a spell like forcecage or wall of force, to be sure your enemy will not escape. Then watch your enemy trampled to death.</p></blockquote><p></p>
[QUOTE="Jeremy, post: 150548, member: 4036"] [b]The Endless Horde[/b] Originally posted by Aloïsius These are not "200" damage smack, but, they are indeed fun. The endless horde. How many time have you fight the lich/demon/evil necromancer in the last room of this creepy dungeon ? How many time has this monster abused the fact that you were out of spell/hit point/charge ? Thanks to Magic Of Faerun, there is a way of having a vengeance. (using the traditional 16th spellcaster) 1)You need a wizard, or wizard-like PrC (Red Wizard, Shadow adept, Incantatrix...) 2)You need the 6th level spell Energy Transformation Field 3)You need Summon Monster 8 4)You need the attune gem feat Attune your Gem with Energy Transformation Field, linked to Summon Monster 8 : 1d3 Celestial elephant. The triggering condition will be "when the Gem comes within 5 ft of the enemy". This one will loose all its spell ability, spell-like ability and supernatural ability, and most of its magic items will become useless. But the fun is that every attempt of using such capacity will instead summon 1d3 celestial elephant, who will likely charge, and smite the vile creature. Smite is a supernatural ability, and won't work, but will cause 1d3 new celestial elephant to be summoned the next round. The field is a 40 feet radius spread, so it will eventually fill the room. All you have to do is to cast from outside of the spread a spell like forcecage or wall of force, to be sure your enemy will not escape. Then watch your enemy trampled to death. [/QUOTE]
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