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<blockquote data-quote="Grommilus" data-source="post: 254052" data-attributes="member: 5863"><p>Can't believe I didn't see an arcane trickter smackdown, it's really easy, can do it with NO items =)</p><p></p><p>halfling rogue 3, wizard 5, arcane trixter 8, level 16 char</p><p></p><p>spells required: haste, lesser acid orb, improved invis (or suprise)</p><p>feats required: twin spell, weapon focus (energy missle) spell specialization (energy missle), point blank shot, extend spell, persistant spell.</p><p></p><p>tatic: persisted improved invis and haste on self. memorize alot of twined lesser acid orbs, or other energy versions. first round of combat cast 2 twinned lesser acid orbs at 30 feet or closer (haste partial for the other lesser acid orb) </p><p>to hit is +8 bab, +5 dex(easy to get with persistant spell) +1 size, +1 weapon focus, +1 PBS= +16 ranged touch(not too shaby, considering no dex mod to ac cause of invis)</p><p></p><p>twined lesser acid orb deals [1d8(acid) +1(PBS) +2(spell specialization) + 6d6 (sneak attack)] x 10(number of orbs) x 2(number of castings)</p><p></p><p>which comes out to 20d8 +60 + 120d6 (fort save DC 16 or so, might as well assume all but one saves, so 19d8/2 + 1d8) (one orb on average will miss (if touch ac is 18 or less, with no dex))</p><p></p><p>average 42.75 +4.5 + 57 + 399 = 504.15 damage. not so shaby.</p><p></p><p>Repeat until out of twined acid orbs, switch to non metamagiced ones for half total damage, if target can see invis, blind them =)</p><p></p><p>I love arcane trixters =) (ps, this is the only halfling I will play)</p><p></p><p>Grom</p></blockquote><p></p>
[QUOTE="Grommilus, post: 254052, member: 5863"] Can't believe I didn't see an arcane trickter smackdown, it's really easy, can do it with NO items =) halfling rogue 3, wizard 5, arcane trixter 8, level 16 char spells required: haste, lesser acid orb, improved invis (or suprise) feats required: twin spell, weapon focus (energy missle) spell specialization (energy missle), point blank shot, extend spell, persistant spell. tatic: persisted improved invis and haste on self. memorize alot of twined lesser acid orbs, or other energy versions. first round of combat cast 2 twinned lesser acid orbs at 30 feet or closer (haste partial for the other lesser acid orb) to hit is +8 bab, +5 dex(easy to get with persistant spell) +1 size, +1 weapon focus, +1 PBS= +16 ranged touch(not too shaby, considering no dex mod to ac cause of invis) twined lesser acid orb deals [1d8(acid) +1(PBS) +2(spell specialization) + 6d6 (sneak attack)] x 10(number of orbs) x 2(number of castings) which comes out to 20d8 +60 + 120d6 (fort save DC 16 or so, might as well assume all but one saves, so 19d8/2 + 1d8) (one orb on average will miss (if touch ac is 18 or less, with no dex)) average 42.75 +4.5 + 57 + 399 = 504.15 damage. not so shaby. Repeat until out of twined acid orbs, switch to non metamagiced ones for half total damage, if target can see invis, blind them =) I love arcane trixters =) (ps, this is the only halfling I will play) Grom [/QUOTE]
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