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<blockquote data-quote="Noldor Elf" data-source="post: 399062" data-attributes="member: 746"><p><strong>Superb Critical</strong></p><p></p><p>Problem: Allowing weapon master with longbow as weapon of choice requires DM approval (is against flavor text)</p><p></p><p>Race: Elf</p><p>Abilities: </p><p>DEX 20 (base) + 4 (level) + 6 (gloves of dexterity) = 30 (+10)</p><p>STR 16</p><p>INT 13</p><p></p><p>Classes: Fighter 7/Weapon Master 2/Deepwood Sniper 7</p><p></p><p>Feats: 6(levels) +4(fighter) = 10</p><p>1st level: Point Blank Shot, Far shot</p><p>2nd: Combat reflexes</p><p>3rd: Expertise</p><p>4th: Weapon Focus: Longbow</p><p>6th: Dodge, Mobility</p><p>9th: Spring Attack</p><p>12th: Whirlwind attacl</p><p>15th: Weapon Specialization: Longbow</p><p></p><p>BAB: +7 + 2 + 7 = +16</p><p></p><p>Tactic: On preparation round: drink potion of Hunter's Mercy</p><p>On your turn shoot one arrow to the target.</p><p></p><p>To hit:</p><p>16 (BAB) + 10 (DEX) + 1 (weapon focus) + 3(oathbow) + 2 (Bracers of archery + 4 (arrow) = + 35</p><p>If rolled poorly, can reroll once.</p><p></p><p>Damage: 2d8 + 2 + 3 + 4 + 3d6 (icy, shocking and flaming)</p><p></p><p>Using potion of Hunter's Mercy and increased multiplier </p><p>Damage: (2d8 + 2 + 3 + 4)x7 + 3d6 + 6d10 (shocking burst) + 6d10 (icy burst) + 6d10 (flaming burst) </p><p>Max damage: 175 + 18 + 60 + 60 + 60 = 373</p><p>Average damage: 126 + 10 + 33 + 33 + 33 =235</p><p></p><p>Abilities:</p><p>Improved Critical +2</p><p>Consistent Aim</p><p>Icreased multiplier 1/day</p><p></p><p>Items:</p><p>Oathbow (Mighty +3) (+3, DMG: 2d8, Crit x4) </p><p>+4 Shocking burst, icy burst, flaming burst arrow </p><p>Bracers of archery</p><p>Gloves of Dexterity (+6)</p><p></p><p>(Edited feats and items)</p></blockquote><p></p>
[QUOTE="Noldor Elf, post: 399062, member: 746"] [b]Superb Critical[/b] Problem: Allowing weapon master with longbow as weapon of choice requires DM approval (is against flavor text) Race: Elf Abilities: DEX 20 (base) + 4 (level) + 6 (gloves of dexterity) = 30 (+10) STR 16 INT 13 Classes: Fighter 7/Weapon Master 2/Deepwood Sniper 7 Feats: 6(levels) +4(fighter) = 10 1st level: Point Blank Shot, Far shot 2nd: Combat reflexes 3rd: Expertise 4th: Weapon Focus: Longbow 6th: Dodge, Mobility 9th: Spring Attack 12th: Whirlwind attacl 15th: Weapon Specialization: Longbow BAB: +7 + 2 + 7 = +16 Tactic: On preparation round: drink potion of Hunter's Mercy On your turn shoot one arrow to the target. To hit: 16 (BAB) + 10 (DEX) + 1 (weapon focus) + 3(oathbow) + 2 (Bracers of archery + 4 (arrow) = + 35 If rolled poorly, can reroll once. Damage: 2d8 + 2 + 3 + 4 + 3d6 (icy, shocking and flaming) Using potion of Hunter's Mercy and increased multiplier Damage: (2d8 + 2 + 3 + 4)x7 + 3d6 + 6d10 (shocking burst) + 6d10 (icy burst) + 6d10 (flaming burst) Max damage: 175 + 18 + 60 + 60 + 60 = 373 Average damage: 126 + 10 + 33 + 33 + 33 =235 Abilities: Improved Critical +2 Consistent Aim Icreased multiplier 1/day Items: Oathbow (Mighty +3) (+3, DMG: 2d8, Crit x4) +4 Shocking burst, icy burst, flaming burst arrow Bracers of archery Gloves of Dexterity (+6) (Edited feats and items) [/QUOTE]
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