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Sultans of Smack
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<blockquote data-quote="Victim" data-source="post: 648088" data-attributes="member: 78"><p>Well, since I made the cleric one, I guess I should defend it.</p><p></p><p>1) The smackdown works with Core Rules only - either at 9th or 11th level depending on the ruling regarding Incense+Candle. Using BoHM spells and feats just makes it better, so it's more like modern smacks as opposed to old 200 point ones. </p><p></p><p>2) Considering the degree of planning and expenditure of time limited and one shot items involved, PCs with Oath feats will probably be able to use them. The setup required - not to mention the 13000 GP cost - pretty much limit the attack's use to very special targets. The kind of enemies that you'd swear an oath to defeat. Besides, most smackdowns assume somewhat favorable conditions. </p><p></p><p>But I agree about the instantaneous buff spells being useless. For a nano second, your character has the super epic buff on. But you could still apply all kinds of other limiting factors that, in the contrived Smackdown situation, aren't limiting. For example, make it a ritual spell that requires a couple of other spell casters to dump all their spell slots and you might be able to get a halfway decent duration on the spell.</p></blockquote><p></p>
[QUOTE="Victim, post: 648088, member: 78"] Well, since I made the cleric one, I guess I should defend it. 1) The smackdown works with Core Rules only - either at 9th or 11th level depending on the ruling regarding Incense+Candle. Using BoHM spells and feats just makes it better, so it's more like modern smacks as opposed to old 200 point ones. 2) Considering the degree of planning and expenditure of time limited and one shot items involved, PCs with Oath feats will probably be able to use them. The setup required - not to mention the 13000 GP cost - pretty much limit the attack's use to very special targets. The kind of enemies that you'd swear an oath to defeat. Besides, most smackdowns assume somewhat favorable conditions. But I agree about the instantaneous buff spells being useless. For a nano second, your character has the super epic buff on. But you could still apply all kinds of other limiting factors that, in the contrived Smackdown situation, aren't limiting. For example, make it a ritual spell that requires a couple of other spell casters to dump all their spell slots and you might be able to get a halfway decent duration on the spell. [/QUOTE]
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