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Sultans of Smack
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<blockquote data-quote="Jeremy" data-source="post: 771337" data-attributes="member: 4036"><p>General Requirements for the term "smackdown":</p><p></p><p>-Creative</p><p>-Entertaining</p><p>-16 level PC’s/Good Guys or lower (CR20 Monsters/Bad Guys or lower)</p><p>200+ points of damage in a single round to one opponent or more (cumulative damage does not apply, i.e. no 60 damage fireball that hits 4 people), preferably if not the first round, then the first round then enemy can react to you</p><p>-Legal according to published rules, sourcebooks, and expansions</p><p></p><p>General definition of the term "power play":</p><p></p><p>A combination of feats, class abilities, racial abilities, magical items, and/or spells and powers that have strong synergy.</p><p></p><p>So the suggestion of using the large amount of temporary power points from a mindfeeder weapon to boost physical stats by an incredible amount would be a power play, while a fully fleshed out 16th level character being shown to employ this tactic with an assortment of gear and classes that would further optimize it for an entertaining and impressive opening round performance would be a smackdown.</p><p></p><p>The above terms and terminology are only my opinion, and as this project is community built and imagined, is only as important relative to the amount of alcohol imbibed prior to reading it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Jeremy, post: 771337, member: 4036"] General Requirements for the term "smackdown": -Creative -Entertaining -16 level PC’s/Good Guys or lower (CR20 Monsters/Bad Guys or lower) 200+ points of damage in a single round to one opponent or more (cumulative damage does not apply, i.e. no 60 damage fireball that hits 4 people), preferably if not the first round, then the first round then enemy can react to you -Legal according to published rules, sourcebooks, and expansions General definition of the term "power play": A combination of feats, class abilities, racial abilities, magical items, and/or spells and powers that have strong synergy. So the suggestion of using the large amount of temporary power points from a mindfeeder weapon to boost physical stats by an incredible amount would be a power play, while a fully fleshed out 16th level character being shown to employ this tactic with an assortment of gear and classes that would further optimize it for an entertaining and impressive opening round performance would be a smackdown. The above terms and terminology are only my opinion, and as this project is community built and imagined, is only as important relative to the amount of alcohol imbibed prior to reading it. ;) [/QUOTE]
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