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<blockquote data-quote="TabulaRasa" data-source="post: 774230" data-attributes="member: 1105"><p><strong>The Half ogre BMF</strong></p><p></p><p>Ok. Now it is my turn to make a smack down.</p><p>I have just got Savage Species. It is full of great broken races, spells and items.</p><p></p><p>The BMF</p><p>Half ogre ECL +1</p><p>Stats made with pointbuy 32</p><p>Str: 18+6+4+4+4+4+6+10=56</p><p>Race, leveling, manual, size, rage, belt, greater frenzy </p><p>Dex: 12-2=10</p><p>Con: 14+2+6=22</p><p>Race, item </p><p>Int: 14-2=12</p><p>Wis: 8=8</p><p>Cha: 8-2=6</p><p></p><p>Level </p><p>1: Barbarian </p><p>2: Fighter</p><p>3: Fighter</p><p>4: Fighter</p><p>5: Fighter</p><p>6: Tribal protector</p><p>7: Tribal protector</p><p>8: Frenzied berserker</p><p>9: Frenzied berserker</p><p>10: Frenzied berserker</p><p>11: Frenzied berserker</p><p>12: Frenzied berserker</p><p>13: Frenzied berserker</p><p>14: Frenzied berserker</p><p>15: Frenzied berserker</p><p>16: Frenzied berserker</p><p></p><p>Bab 16/11/5/1</p><p>Saves: fort 21; Ref 8; Will 5</p><p>AC: 14 (10 base +4 natural +5 armor +4 haste -1 size -2 size ring -4 frenzy -2 rage)</p><p>Feats: Intimidating Rage, Power attack, Cleave, Greater Cleave, Destructive rage, Exotic weapon prof gold great axe, Weapon focus Great axe, Weapon special Great axe, </p><p>Class features: Supreme cleave, Deathless Frenzy, Wild fighting, Remain Conscious, improved power attack, greater frenzy, inspire frenzy 2/day, Frenzy 4/day, Tribal enemy, Homeland</p><p>Skills: Wilderness lore 4</p><p></p><p>To make this smack down BMF need:</p><p>Ring of growth 18.000.- (pg 54 SS)</p><p>Belt of giants strength +6 36.000.- (dmg)</p><p>Potion of haste 750.- (dmg)</p><p>Rhino hide 5.165.- (dmg)</p><p>Potion of Lion's Charge 50.- (pg 68 SS)</p><p>Heavy (gold) Huge great axe +1 of speed 60.980.-(MOF, dmg)</p><p>Manual of gainful exercise +4 110.000.- (dmg) </p><p>Braces of health +6 36.000.-</p><p>In all 266.000.-</p><p></p><p>To make this work BMF need the party wiz or cleric to cast "Girallon's Blessing" (pg 66. SS) on BMF after he has activated the ring of growth. This gives BMF 4 extra sets of arms, when he attack holding the huge axe in all 10 arms he gets 5.5 times his Str modifier to damage. (pg 42. SS) </p><p></p><p>Round 1: Drink potion of haste, activate ring of growth</p><p>Round 2: Start frenzy, Drink potion of Lion's charge, Charge and full attack</p><p></p><p>Attack mod:</p><p>+2 charge, +16 Bab, +23 Str, +1 weapon focus, +1 weapon enhancement, -2 size from ring, -1 size from race, -2 from wild fighting, -2 from confusion=36</p><p></p><p>The Lion's charge makes it possible to charge as a part of a full attack</p><p>Atk: 36 dmg: 12D6+258=300</p><p>Full attack using wild fight, extra attack from frenzy and extra attack from weapon of speed.</p><p>29/24/19/34/34/34; A hit does 6D6+129=150</p><p>If all attacks including the charge hit, the damage is 48D6+1200=1386</p><p></p><p></p><p>This BMF is a very nasty opponent, he has natural reach 15" and with the Deathless Frenzy class ability it is not possible to kill him by physical damage in 9 rounds </p><p></p><p>I know that the Half ogre is +1 ECL. If it is a problem I just remove 1 fighter level. The smack is still valid. He will not have weapon specialization, but that doesn't matter that much. </p><p></p><p>Charge attack</p><p>Atk: 34 dmg: 12D6+248=290</p><p>Full attack using wild fight, extra attack from frenzy and extra attack from weapon of speed.</p><p>27/22/32/32/32; A hit does 6D6+124=145</p><p>If all attacks including the charge hit, the damage is 42D6+868=1015</p><p></p><p></p><p></p><p>/Tabula</p></blockquote><p></p>
[QUOTE="TabulaRasa, post: 774230, member: 1105"] [b]The Half ogre BMF[/b] Ok. Now it is my turn to make a smack down. I have just got Savage Species. It is full of great broken races, spells and items. The BMF Half ogre ECL +1 Stats made with pointbuy 32 Str: 18+6+4+4+4+4+6+10=56 Race, leveling, manual, size, rage, belt, greater frenzy Dex: 12-2=10 Con: 14+2+6=22 Race, item Int: 14-2=12 Wis: 8=8 Cha: 8-2=6 Level 1: Barbarian 2: Fighter 3: Fighter 4: Fighter 5: Fighter 6: Tribal protector 7: Tribal protector 8: Frenzied berserker 9: Frenzied berserker 10: Frenzied berserker 11: Frenzied berserker 12: Frenzied berserker 13: Frenzied berserker 14: Frenzied berserker 15: Frenzied berserker 16: Frenzied berserker Bab 16/11/5/1 Saves: fort 21; Ref 8; Will 5 AC: 14 (10 base +4 natural +5 armor +4 haste -1 size -2 size ring -4 frenzy -2 rage) Feats: Intimidating Rage, Power attack, Cleave, Greater Cleave, Destructive rage, Exotic weapon prof gold great axe, Weapon focus Great axe, Weapon special Great axe, Class features: Supreme cleave, Deathless Frenzy, Wild fighting, Remain Conscious, improved power attack, greater frenzy, inspire frenzy 2/day, Frenzy 4/day, Tribal enemy, Homeland Skills: Wilderness lore 4 To make this smack down BMF need: Ring of growth 18.000.- (pg 54 SS) Belt of giants strength +6 36.000.- (dmg) Potion of haste 750.- (dmg) Rhino hide 5.165.- (dmg) Potion of Lion's Charge 50.- (pg 68 SS) Heavy (gold) Huge great axe +1 of speed 60.980.-(MOF, dmg) Manual of gainful exercise +4 110.000.- (dmg) Braces of health +6 36.000.- In all 266.000.- To make this work BMF need the party wiz or cleric to cast "Girallon's Blessing" (pg 66. SS) on BMF after he has activated the ring of growth. This gives BMF 4 extra sets of arms, when he attack holding the huge axe in all 10 arms he gets 5.5 times his Str modifier to damage. (pg 42. SS) Round 1: Drink potion of haste, activate ring of growth Round 2: Start frenzy, Drink potion of Lion's charge, Charge and full attack Attack mod: +2 charge, +16 Bab, +23 Str, +1 weapon focus, +1 weapon enhancement, -2 size from ring, -1 size from race, -2 from wild fighting, -2 from confusion=36 The Lion's charge makes it possible to charge as a part of a full attack Atk: 36 dmg: 12D6+258=300 Full attack using wild fight, extra attack from frenzy and extra attack from weapon of speed. 29/24/19/34/34/34; A hit does 6D6+129=150 If all attacks including the charge hit, the damage is 48D6+1200=1386 This BMF is a very nasty opponent, he has natural reach 15" and with the Deathless Frenzy class ability it is not possible to kill him by physical damage in 9 rounds I know that the Half ogre is +1 ECL. If it is a problem I just remove 1 fighter level. The smack is still valid. He will not have weapon specialization, but that doesn't matter that much. Charge attack Atk: 34 dmg: 12D6+248=290 Full attack using wild fight, extra attack from frenzy and extra attack from weapon of speed. 27/22/32/32/32; A hit does 6D6+124=145 If all attacks including the charge hit, the damage is 42D6+868=1015 /Tabula [/QUOTE]
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